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(svn r18559) -Fix: When using original landscape generator, the terrain type and water level fields have no effect for arctic or tropic climates, so disable the dropdowns.

This commit is contained in:
2009-12-20 09:26:37 +00:00
parent 37ce32106d
commit 2a53179f4d

View File

@@ -488,6 +488,9 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
this->SetWidgetLoweredState(GLAND_WATER_NE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE));
this->SetWidgetLoweredState(GLAND_WATER_SE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE));
this->SetWidgetLoweredState(GLAND_WATER_SW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW));
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
GLAND_TERRAIN_PULLDOWN, GLAND_WATER_PULLDOWN, WIDGET_LIST_END);
}
/* Disable snowline if not hilly */
this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_TEXT, _settings_newgame.game_creation.landscape != LT_ARCTIC);