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(svn r1323) Adding autoreplace feature

This feature works much like autorenew, but it will get you a new engine type instead of a new one of the same type. Once 
ordered, it will automatically replace the engines while they visits a depot. The GUI for setting this up have been added on the 
vehicle overview windows
Note: autorenew is now autoreplace, but to the same engine type
Nice new features, that was added to make this possible
- windows can now have two independant vertical scrollbars
- CMD_SHOW_NO_ERROR have been added as a flag for DoCommandP. It will make it do the action instead of showing the red box with 
estimated costs even if shift is pressed
- fixed problem where enginetypes where not initialized when loading a game. It's now done in InitializeGame()
This commit is contained in:
bjarni
2005-01-02 17:23:04 +00:00
parent a11f46fed4
commit 29d8c5bb50
27 changed files with 1247 additions and 270 deletions

View File

@@ -16,6 +16,44 @@
int _traininfo_vehicle_pitch = 0;
void Set_DPARAM_Train_Engine_Build_Window(uint16 engine_number)
{
const RailVehicleInfo *rvi = RailVehInfo(engine_number);
Engine *e;
int multihead = (rvi->flags&RVI_MULTIHEAD?1:0);
YearMonthDay ymd;
SetDParam(0, rvi->base_cost * (_price.build_railvehicle >> 3) >> 5);
SetDParam(2, rvi->max_speed * 10 >> 4);
SetDParam(3, rvi->power << multihead);
SetDParam(1, rvi->weight << multihead);
SetDParam(4, (rvi->running_cost_base * _price.running_rail[rvi->engclass] >> 8) << multihead);
SetDParam(5, STR_8838_N_A);
if (rvi->capacity != 0) {
SetDParam(6, rvi->capacity << multihead);
SetDParam(5, _cargoc.names_long_p[rvi->cargo_type]);
}
e = &_engines[engine_number];
SetDParam(8, e->lifelength);
SetDParam(9, e->reliability * 100 >> 16);
ConvertDayToYMD(&ymd, e->intro_date);
SetDParam(7, ymd.year + 1920);
}
void Set_DPARAM_Train_Car_Build_Window(Window *w, uint16 engine_number)
{
const RailVehicleInfo *rvi = RailVehInfo(engine_number);
SetDParam(0, DoCommandByTile(w->window_number, engine_number, 0, DC_QUERY_COST, CMD_BUILD_RAIL_VEHICLE) );
SetDParam(4, rvi->capacity);
SetDParam(1, rvi->weight);
SetDParam(3, _cargoc.names_long_p[rvi->cargo_type]);
SetDParam(2, (_cargoc.weights[rvi->cargo_type] * rvi->capacity >> 4) + rvi->weight);
}
void CcBuildWagon(bool success, uint tile, uint32 p1, uint32 p2)
{
@@ -131,43 +169,16 @@ static void NewRailVehicleWndProc(Window *w, WindowEvent *e)
if (selected_id != -1) {
const RailVehicleInfo *rvi = RailVehInfo(selected_id);
Engine *e;
YearMonthDay ymd;
if (!(rvi->flags & RVI_WAGON)) {
/* it's an engine */
int multihead = (rvi->flags&RVI_MULTIHEAD?1:0);
SetDParam(0, rvi->base_cost * (_price.build_railvehicle >> 3) >> 5);
SetDParam(2, rvi->max_speed * 10 >> 4);
SetDParam(3, rvi->power << multihead);
SetDParam(1, rvi->weight << multihead);
SetDParam(4, (rvi->running_cost_base * _price.running_rail[rvi->engclass] >> 8) << multihead);
SetDParam(5, STR_8838_N_A);
if (rvi->capacity != 0) {
SetDParam(6, rvi->capacity << multihead);
SetDParam(5, _cargoc.names_long_p[rvi->cargo_type]);
}
e = &_engines[selected_id];
SetDParam(8, e->lifelength);
SetDParam(9, e->reliability * 100 >> 16);
ConvertDayToYMD(&ymd, e->intro_date);
SetDParam(7, ymd.year + 1920);
Set_DPARAM_Train_Engine_Build_Window(selected_id);
DrawString(2, 0x7F, STR_8817_COST_WEIGHT_T_SPEED_POWER, 0);
} else {
/* it's a wagon */
SetDParam(0,
DoCommandByTile(w->window_number, selected_id, 0, DC_QUERY_COST, CMD_BUILD_RAIL_VEHICLE)
);
SetDParam(4, rvi->capacity);
SetDParam(1, rvi->weight);
SetDParam(3, _cargoc.names_long_p[rvi->cargo_type]);
SetDParam(2, (_cargoc.weights[rvi->cargo_type] * rvi->capacity >> 4) + rvi->weight);
Set_DPARAM_Train_Car_Build_Window(w, selected_id);
DrawString(2, 0x7F, STR_8821_COST_WEIGHT_T_T_CAPACITY, 0);
}
}
@@ -1183,7 +1194,7 @@ static Widget _player_trains_widgets[] = {
{ WWT_MATRIX, 14, 0, 313, 26, 207, 0x701, STR_883D_TRAINS_CLICK_ON_TRAIN_FOR},
{ WWT_SCROLLBAR, 14, 314, 324, 26, 207, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_PUSHTXTBTN, 14, 0, 161, 208, 219, STR_8815_NEW_VEHICLES, STR_883E_BUILD_NEW_TRAINS_REQUIRES},
{ WWT_PANEL, 14, 162, 324, 208, 219, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, 14, 162, 324, 208, 219, STR_REPLACE_VEHICLES, STR_REPLACE_HELP},
{ WIDGETS_END},
};
@@ -1289,7 +1300,7 @@ static void PlayerTrainsWndProc(Window *w, WindowEvent *e)
break;
case 4: case 5:/* Select sorting criteria dropdown menu */
ShowDropDownMenu(w, _vehicle_sort_listing, vl->sort_type, 5, 0);
ShowDropDownMenu(w, _vehicle_sort_listing, vl->sort_type, 5, 0, 0);
return;
case 7: { /* Matrix to show vehicles */
@@ -1328,6 +1339,11 @@ static void PlayerTrainsWndProc(Window *w, WindowEvent *e)
ShowBuildTrainWindow(0);
} break;
case 10: {
ShowReplaceVehicleWindow(VEH_Train);
break;
}
}
} break;