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(svn r1832) Next byte -> char iteration: custom names
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@@ -462,7 +462,7 @@ static void FixOldVehicles(void)
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#define REMAP_ORDER_IDX(x) ((x) - (0x045AB08 - 0x0458EF0)) / 2
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extern TileIndex _animated_tile_list[256];
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extern byte _name_array[512][32];
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extern char _name_array[512][32];
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extern uint16 _custom_sprites_base;
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static byte _old_vehicle_multipler;
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