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Fix #14464: Invalid string parameter in scenario editor when unable to build industry.

Resolved by removing the Build Industry command callback. This was used to display an error message in the scenario editor, however an error is already automatically displayed.
pull/14465/head
Peter Nelson 2025-07-19 20:20:07 +01:00
parent 7bb4940ebd
commit 2759bda53a
No known key found for this signature in database
GPG Key ID: 8EF8F0A467DF75ED
3 changed files with 1 additions and 23 deletions

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@ -27,6 +27,4 @@ DEF_CMD_TRAIT(CMD_INDUSTRY_SET_EXCLUSIVITY, CmdIndustrySetExclusivity, CommandFl
DEF_CMD_TRAIT(CMD_INDUSTRY_SET_TEXT, CmdIndustrySetText, CommandFlags({CommandFlag::Deity, CommandFlag::StrCtrl}), CMDT_OTHER_MANAGEMENT)
DEF_CMD_TRAIT(CMD_INDUSTRY_SET_PRODUCTION, CmdIndustrySetProduction, CommandFlag::Deity, CMDT_OTHER_MANAGEMENT)
void CcBuildIndustry(Commands cmd, const CommandCost &result, TileIndex tile, IndustryType indtype, uint32_t, bool, uint32_t);
#endif /* INDUSTRY_CMD_H */

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@ -257,25 +257,6 @@ void SortIndustryTypes()
std::sort(_sorted_industry_types.begin(), _sorted_industry_types.end(), IndustryTypeNameSorter);
}
/**
* Command callback. In case of failure to build an industry, show an error message.
* @param result Result of the command.
* @param tile Tile where the industry is placed.
* @param indtype Industry type.
*/
void CcBuildIndustry(Commands, const CommandCost &result, TileIndex tile, IndustryType indtype, uint32_t, bool, uint32_t)
{
if (result.Succeeded()) return;
if (indtype < NUM_INDUSTRYTYPES) {
const IndustrySpec *indsp = GetIndustrySpec(indtype);
if (indsp->enabled) {
ShowErrorMessage(GetEncodedString(STR_ERROR_CAN_T_BUILD_HERE, indsp->name),
GetEncodedString(result.GetErrorMessage()), WL_INFO, TileX(tile) * TILE_SIZE, TileY(tile) * TILE_SIZE);
}
}
}
static constexpr NWidgetPart _nested_build_industry_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
@ -745,7 +726,7 @@ public:
AutoRestoreBackup backup_generating_world(_generating_world, true);
AutoRestoreBackup backup_ignore_industry_restritions(_ignore_industry_restrictions, true);
Command<CMD_BUILD_INDUSTRY>::Post(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY, &CcBuildIndustry, tile, this->selected_type, layout_index, false, seed);
Command<CMD_BUILD_INDUSTRY>::Post(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY, tile, this->selected_type, layout_index, false, seed);
} else {
success = Command<CMD_BUILD_INDUSTRY>::Post(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY, tile, this->selected_type, layout_index, false, seed);
}

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@ -79,7 +79,6 @@ static constexpr auto _callback_tuple = std::make_tuple(
&CcCreateGroup,
&CcFoundRandomTown,
&CcRoadStop,
&CcBuildIndustry,
&CcStartStopVehicle,
&CcGame,
&CcAddVehicleNewGroup