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(svn r26209) -Codechange: remove some template magic and simplify some code
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@@ -108,7 +108,7 @@ void NetworkReInitChatBoxSize()
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{
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_chatmsg_box.y = 3 * FONT_HEIGHT_NORMAL;
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_chatmsg_box.height = MAX_CHAT_MESSAGES * (FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING) + 2;
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_chatmessage_backup = ReallocT(_chatmessage_backup, _chatmsg_box.width * _chatmsg_box.height * BlitterFactoryBase::GetCurrentBlitter()->GetBytesPerPixel());
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_chatmessage_backup = ReallocT(_chatmessage_backup, _chatmsg_box.width * _chatmsg_box.height * BlitterFactory::GetCurrentBlitter()->GetBytesPerPixel());
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}
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/** Initialize all buffers of the chat visualisation. */
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@@ -149,7 +149,7 @@ void NetworkUndrawChatMessage()
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}
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if (_chatmessage_visible) {
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Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
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Blitter *blitter = BlitterFactory::GetCurrentBlitter();
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int x = _chatmsg_box.x;
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int y = _screen.height - _chatmsg_box.y - _chatmsg_box.height;
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int width = _chatmsg_box.width;
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@@ -198,7 +198,7 @@ void NetworkChatMessageLoop()
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/** Draw the chat message-box */
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void NetworkDrawChatMessage()
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{
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Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
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Blitter *blitter = BlitterFactory::GetCurrentBlitter();
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if (!_chatmessage_dirty) return;
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/* First undraw if needed */
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