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(svn r5070) Merged the bridge branch

-Feature: Bridges can now be placed above:
	Any railway track combination (excluding depots and waypoints)
	Any road combination (excluding depots)
	Clear tiles (duh), including fields
	Tunnel entrances
	Bridge heads

Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing

There are still a number of visual problems remaining, especially when electric railways are on or under the bridge.
DO NOT REPORT THOSE BUGS FOR THE TIME BEING please.
This commit is contained in:
celestar
2006-06-02 13:05:41 +00:00
parent d680fcec77
commit 25a63ec7af
33 changed files with 776 additions and 981 deletions

View File

@@ -309,7 +309,6 @@ VARDEF bool _exit_game;
VARDEF SmallFiosItem _file_to_saveload;
VARDEF byte _make_screenshot;
VARDEF byte _get_z_hint; // used as a hint to getslopez to return the right height at a bridge.
VARDEF char *_newgrf_files[32];