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https://github.com/OpenTTD/OpenTTD.git
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(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
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@@ -35,7 +35,7 @@ static char *GetSpecialPlayerNameString(char *buff, int ind, const int32 *argv,
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static char *FormatString(char *buff, const char *str, const int32 *argv, uint casei, const char* last);
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typedef struct LanguagePack {
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struct LanguagePack {
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uint32 ident;
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uint32 version; // 32-bits of auto generated version info which is basically a hash of strings.h
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char name[32]; // the international name of this language
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@@ -45,7 +45,7 @@ typedef struct LanguagePack {
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byte plural_form; // how to compute plural forms
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byte pad[3]; // pad header to be a multiple of 4
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char data[VARARRAY_SIZE];
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} LanguagePack;
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};
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static char **_langpack_offs;
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static LanguagePack *_langpack;
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@@ -461,7 +461,7 @@ static const char *ParseStringChoice(const char *b, uint form, char *dst, int *d
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return b + pos;
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}
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typedef struct Units {
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struct Units {
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int s_m; ///< Multiplier for velocity
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int s_s; ///< Shift for velocity
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StringID velocity; ///< String for velocity
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@@ -479,7 +479,7 @@ typedef struct Units {
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int f_m; ///< Multiplier for force
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int f_s; ///< Shift for force
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StringID force; ///< String for force
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} Units;
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};
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/* Unit conversions */
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static const Units units[] = {
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