mirror of https://github.com/OpenTTD/OpenTTD
(svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later
parent
932c586dfe
commit
245f05a7cc
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@ -440,7 +440,7 @@ void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player)
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TrackBits tracks = GetTrackBits(tile);
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do { // there may be two tracks with signals for TRACK_BIT_HORZ and TRACK_BIT_VERT
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Track track = RemoveFirstTrack(&tracks);
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if (HasSignalOnTrack(tile, track)) SetSignalsOnBothDir(tile, track);
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if (HasSignalOnTrack(tile, track)) SetSignalsOnBothDir(tile, track, new_player);
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} while (tracks != TRACK_BIT_NONE);
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}
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} while (++tile != MapSize());
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@ -418,7 +418,7 @@ CommandCost CmdBuildSingleRail(TileIndex tile, uint32 flags, uint32 p1, uint32 p
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if (flags & DC_EXEC) {
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MarkTileDirtyByTile(tile);
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SetSignalsOnBothDir(tile, track);
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SetSignalsOnBothDir(tile, track, _current_player);
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YapfNotifyTrackLayoutChange(tile, track);
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}
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@ -441,6 +441,10 @@ CommandCost CmdRemoveSingleRail(TileIndex tile, uint32 flags, uint32 p1, uint32
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if (!ValParamTrackOrientation((Track)p2)) return CMD_ERROR;
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trackbit = TrackToTrackBits(track);
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/* Need to read tile owner now because it may change when the rail is removed.
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* Also, in case of floods, _current_player != owner */
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Owner owner = GetTileOwner(tile);
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switch (GetTileType(tile)) {
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case MP_ROAD: {
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if (!IsLevelCrossing(tile) ||
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@ -498,12 +502,12 @@ CommandCost CmdRemoveSingleRail(TileIndex tile, uint32 flags, uint32 p1, uint32
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* are removing one of these pieces, we'll need to update signals for
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* both directions explicitly, as after the track is removed it won't
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* 'connect' with the other piece. */
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SetSignalsOnBothDir(tile, TRACK_X);
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SetSignalsOnBothDir(tile, TRACK_Y);
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SetSignalsOnBothDir(tile, TRACK_X, owner);
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SetSignalsOnBothDir(tile, TRACK_Y, owner);
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YapfNotifyTrackLayoutChange(tile, TRACK_X);
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YapfNotifyTrackLayoutChange(tile, TRACK_Y);
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} else {
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SetSignalsOnBothDir(tile, track);
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SetSignalsOnBothDir(tile, track, owner);
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YapfNotifyTrackLayoutChange(tile, track);
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}
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}
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@ -741,7 +745,7 @@ CommandCost CmdBuildTrainDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p
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d->town_index = ClosestTownFromTile(tile, (uint)-1)->index;
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UpdateSignalsOnSegment(tile, INVALID_DIAGDIR);
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UpdateSignalsOnSegment(tile, INVALID_DIAGDIR, _current_player);
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YapfNotifyTrackLayoutChange(tile, TrackdirToTrack(DiagdirToDiagTrackdir(dir)));
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d_auto_delete.Detach();
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}
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@ -867,7 +871,7 @@ CommandCost CmdBuildSingleSignal(TileIndex tile, uint32 flags, uint32 p1, uint32
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}
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MarkTileDirtyByTile(tile);
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SetSignalsOnBothDir(tile, track);
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SetSignalsOnBothDir(tile, track, _current_player);
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YapfNotifyTrackLayoutChange(tile, track);
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}
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@ -1098,7 +1102,7 @@ CommandCost CmdRemoveSingleSignal(TileIndex tile, uint32 flags, uint32 p1, uint3
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SetSignalVariant(tile, INVALID_TRACK, SIG_ELECTRIC); // remove any possible semaphores
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}
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SetSignalsOnBothDir(tile, track);
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SetSignalsOnBothDir(tile, track, GetTileOwner(tile));
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YapfNotifyTrackLayoutChange(tile, track);
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MarkTileDirtyByTile(tile);
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@ -1304,11 +1308,13 @@ static CommandCost RemoveTrainDepot(TileIndex tile, uint32 flags)
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return CMD_ERROR;
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if (flags & DC_EXEC) {
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/* read variables before the depot is removed */
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DiagDirection dir = GetRailDepotDirection(tile);
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Owner owner = GetTileOwner(tile);
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DoClearSquare(tile);
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delete GetDepotByTile(tile);
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UpdateSignalsOnSegment(tile, dir);
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UpdateSignalsOnSegment(tile, dir, owner);
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YapfNotifyTrackLayoutChange(tile, TrackdirToTrack(DiagdirToDiagTrackdir(dir)));
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}
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@ -257,12 +257,10 @@ static SigFlags ExploreSegment(Owner owner)
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{
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SigFlags flags = SF_NONE;
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while (!_tbdset.IsEmpty()) {
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TileIndex tile;
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DiagDirection enterdir;
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_tbdset.Get(&tile, &enterdir);
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TileIndex tile;
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DiagDirection enterdir;
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while (_tbdset.Get(&tile, &enterdir)) {
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TileIndex oldtile = tile; // tile we are leaving
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DiagDirection exitdir = enterdir == INVALID_DIAGDIR ? INVALID_DIAGDIR : ReverseDiagDir(enterdir); // expected new exit direction (for straight line)
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@ -396,11 +394,10 @@ static SigFlags ExploreSegment(Owner owner)
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*/
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static void UpdateSignalsAroundSegment(SigFlags flags)
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{
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while (!_tbuset.IsEmpty()) {
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TileIndex tile;
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Trackdir trackdir;
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_tbuset.Get(&tile, &trackdir);
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TileIndex tile;
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Trackdir trackdir;
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while (_tbuset.Get(&tile, &trackdir)) {
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assert(HasSignalOnTrackdir(tile, trackdir));
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SignalType sig = GetSignalType(tile, TrackdirToTrack(trackdir));
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@ -453,15 +450,17 @@ static inline void ResetSets()
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/**
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* Updates blocks in _globset buffer
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*
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* @param owner player whose signals we are updating
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* @return false iff presignal entry would be green (needed for trains leaving depot)
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* @pre IsValidPlayer(owner)
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*/
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static bool UpdateSignalsInBuffer()
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static bool UpdateSignalsInBuffer(Owner owner)
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{
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assert(IsValidPlayer(owner));
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bool first = true; // first block?
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bool state = false; // value to return
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Owner owner = OWNER_NONE; // owner whose signals we are updating
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TileIndex tile;
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DiagDirection dir;
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@ -479,7 +478,6 @@ static bool UpdateSignalsInBuffer()
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/* 'optimization assert' - do not try to update signals when it is not needed */
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assert(GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL);
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assert(dir == INVALID_DIAGDIR || dir == ReverseDiagDir(GetTunnelBridgeDirection(tile)));
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if (first) owner = GetTileOwner(tile);
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_tbdset.Add(tile, INVALID_DIAGDIR); // we can safely start from wormhole centre
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_tbdset.Add(GetOtherTunnelBridgeEnd(tile), INVALID_DIAGDIR);
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break;
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@ -488,7 +486,6 @@ static bool UpdateSignalsInBuffer()
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if (IsRailDepot(tile)) {
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/* 'optimization assert' do not try to update signals in other cases */
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assert(dir == INVALID_DIAGDIR || dir == GetRailDepotDirection(tile));
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if (first) owner = GetTileOwner(tile);
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_tbdset.Add(tile, INVALID_DIAGDIR); // start from depot inside
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break;
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}
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@ -497,7 +494,6 @@ static bool UpdateSignalsInBuffer()
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case MP_ROAD:
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if ((TrackBits)(GetTileTrackStatus(tile, TRANSPORT_RAIL, 0) & _enterdir_to_trackbits[dir]) != TRACK_BIT_NONE) {
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/* only add to set when there is some 'interesting' track */
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if (first) owner = GetTileOwner(tile);
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_tbdset.Add(tile, dir);
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_tbdset.Add(tile + TileOffsByDiagDir(dir), ReverseDiagDir(dir));
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break;
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@ -508,7 +504,6 @@ static bool UpdateSignalsInBuffer()
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tile = tile + TileOffsByDiagDir(dir);
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dir = ReverseDiagDir(dir);
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if ((TrackBits)(GetTileTrackStatus(tile, TRANSPORT_RAIL, 0) & _enterdir_to_trackbits[dir]) != TRACK_BIT_NONE) {
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if (first) owner = GetTileOwner(tile);
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_tbdset.Add(tile, dir);
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break;
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}
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@ -516,7 +511,6 @@ static bool UpdateSignalsInBuffer()
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continue; // continue the while() loop
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}
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assert(IsValidPlayer(owner));
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assert(!_tbdset.Overflowed()); // it really shouldn't overflow by these one or two items
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assert(!_tbdset.IsEmpty()); // it wouldn't hurt anyone, but shouldn't happen too
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@ -547,14 +541,15 @@ static bool UpdateSignalsInBuffer()
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* @see UpdateSignalsInBuffer()
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* @param tile tile where we start
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* @param side side of tile
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* @param owner owner whose signals we will update
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* @return false iff train can leave depot
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*/
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bool UpdateSignalsOnSegment(TileIndex tile, DiagDirection side)
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bool UpdateSignalsOnSegment(TileIndex tile, DiagDirection side, Owner owner)
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{
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assert(_globset.IsEmpty());
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_globset.Add(tile, side);
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return UpdateSignalsInBuffer();
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return UpdateSignalsInBuffer(owner);
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}
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@ -565,8 +560,9 @@ bool UpdateSignalsOnSegment(TileIndex tile, DiagDirection side)
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* @see UpdateSignalsInBuffer()
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* @param tile tile where we start
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* @param track track at which ends we will update signals
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* @param owner owner whose signals we will update
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*/
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void SetSignalsOnBothDir(TileIndex tile, Track track)
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void SetSignalsOnBothDir(TileIndex tile, Track track, Owner owner)
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{
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static const DiagDirection _search_dir_1[] = {
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DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_SW, DIAGDIR_SE
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@ -579,5 +575,5 @@ void SetSignalsOnBothDir(TileIndex tile, Track track)
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_globset.Add(tile, _search_dir_1[track]);
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_globset.Add(tile, _search_dir_2[track]);
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UpdateSignalsInBuffer();
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UpdateSignalsInBuffer(owner);
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}
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@ -9,6 +9,7 @@
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#include "tile_type.h"
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#include "direction_type.h"
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#include "track_type.h"
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#include "player_type.h"
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/**
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* Maps a trackdir to the bit that stores its status in the map arrays, in the
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@ -40,7 +41,7 @@ static inline byte SignalOnTrack(Track track)
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return _signal_on_track[track];
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}
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bool UpdateSignalsOnSegment(TileIndex tile, DiagDirection side);
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void SetSignalsOnBothDir(TileIndex tile, Track track);
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bool UpdateSignalsOnSegment(TileIndex tile, DiagDirection side, Owner owner);
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void SetSignalsOnBothDir(TileIndex tile, Track track, Owner owner);
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#endif /* SIGNAL_FUNC_H */
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@ -1073,7 +1073,7 @@ CommandCost CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1,
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tile += tile_delta;
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} while (--w);
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SetSignalsOnBothDir(tile_org, track);
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SetSignalsOnBothDir(tile_org, track, _current_player);
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YapfNotifyTrackLayoutChange(tile_org, track);
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tile_org += tile_delta ^ TileDiffXY(1, 1); // perpendicular to tile_delta
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} while (--numtracks);
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@ -1202,11 +1202,14 @@ CommandCost CmdRemoveFromRailroadStation(TileIndex tile, uint32 flags, uint32 p1
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quantity++;
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if (flags & DC_EXEC) {
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/* read variables before the station tile is removed */
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uint specindex = GetCustomStationSpecIndex(tile2);
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Track track = GetRailStationTrack(tile2);
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Owner owner = GetTileOwner(tile2);
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DoClearSquare(tile2);
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st->rect.AfterRemoveTile(st, tile2);
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SetSignalsOnBothDir(tile2, track);
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SetSignalsOnBothDir(tile2, track, owner);
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YapfNotifyTrackLayoutChange(tile2, track);
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DeallocateSpecFromStation(st, specindex);
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@ -1257,15 +1260,17 @@ static CommandCost RemoveRailroadStation(Station *st, TileIndex tile, uint32 fla
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do {
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int w_bak = w;
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do {
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// for nonuniform stations, only remove tiles that are actually train station tiles
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/* for nonuniform stations, only remove tiles that are actually train station tiles */
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if (st->TileBelongsToRailStation(tile)) {
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if (!EnsureNoVehicleOnGround(tile))
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return CMD_ERROR;
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cost.AddCost(_price.remove_rail_station);
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if (flags & DC_EXEC) {
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/* read variables before the station tile is removed */
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Track track = GetRailStationTrack(tile);
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Owner owner = GetTileOwner(tile); // _current_player can be OWNER_WATER
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DoClearSquare(tile);
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SetSignalsOnBothDir(tile, track);
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SetSignalsOnBothDir(tile, track, owner);
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YapfNotifyTrackLayoutChange(tile, track);
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}
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}
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@ -2168,7 +2168,7 @@ static bool CheckTrainStayInDepot(Vehicle *v)
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v->load_unload_time_rem = 0;
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if (UpdateSignalsOnSegment(v->tile, INVALID_DIAGDIR)) {
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if (UpdateSignalsOnSegment(v->tile, INVALID_DIAGDIR, v->owner)) {
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InvalidateWindowClasses(WC_TRAINS_LIST);
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return true;
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}
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@ -2187,7 +2187,7 @@ static bool CheckTrainStayInDepot(Vehicle *v)
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v->UpdateDeltaXY(v->direction);
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v->cur_image = v->GetImage(v->direction);
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VehiclePositionChanged(v);
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UpdateSignalsOnSegment(v->tile, INVALID_DIAGDIR);
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UpdateSignalsOnSegment(v->tile, INVALID_DIAGDIR, v->owner);
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UpdateTrainAcceleration(v);
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InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
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@ -2768,7 +2768,7 @@ static void TrainMovedChangeSignals(TileIndex tile, DiagDirection dir)
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if (IsTileType(tile, MP_RAILWAY) &&
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GetRailTileType(tile) == RAIL_TILE_SIGNALS) {
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uint i = FindFirstBit2x64(GetTrackBits(tile) * 0x101 & _reachable_tracks[dir]);
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UpdateSignalsOnSegment(tile, _otherside_signal_directions[i]);
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UpdateSignalsOnSegment(tile, _otherside_signal_directions[i], GetTileOwner(tile));
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}
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}
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@ -3141,8 +3141,10 @@ static void DeleteLastWagon(Vehicle *v)
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/* 'v' shouldn't be accessed after it has been deleted */
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TrackBits track = v->u.rail.track;
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TileIndex tile = v->tile;
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Owner owner = v->owner;
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delete v;
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v = NULL; // make sure nobody will won't try to read 'v' anymore
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/* Check if the wagon was on a road/rail-crossing and disable it if no
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* others are on it */
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@ -3150,9 +3152,9 @@ static void DeleteLastWagon(Vehicle *v)
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/* Update signals */
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if (IsTileType(tile, MP_TUNNELBRIDGE) || IsTileDepotType(tile, TRANSPORT_RAIL)) {
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UpdateSignalsOnSegment(tile, INVALID_DIAGDIR);
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UpdateSignalsOnSegment(tile, INVALID_DIAGDIR, owner);
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} else {
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SetSignalsOnBothDir(tile, (Track)(FIND_FIRST_BIT(track)));
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SetSignalsOnBothDir(tile, (Track)(FIND_FIRST_BIT(track)), owner);
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}
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}
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@ -419,7 +419,7 @@ not_valid_below:;
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if (flags & DC_EXEC && railtype != INVALID_RAILTYPE) {
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Track track = AxisToTrack(direction);
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UpdateSignalsOnSegment(tile_start, INVALID_DIAGDIR);
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UpdateSignalsOnSegment(tile_start, INVALID_DIAGDIR, _current_player);
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YapfNotifyTrackLayoutChange(tile_start, track);
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}
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@ -549,7 +549,7 @@ CommandCost CmdBuildTunnel(TileIndex start_tile, uint32 flags, uint32 p1, uint32
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if (GB(p1, 9, 1) == TRANSPORT_RAIL) {
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MakeRailTunnel(start_tile, _current_player, direction, (RailType)GB(p1, 0, 4));
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MakeRailTunnel(end_tile, _current_player, ReverseDiagDir(direction), (RailType)GB(p1, 0, 4));
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UpdateSignalsOnSegment(start_tile, INVALID_DIAGDIR);
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UpdateSignalsOnSegment(start_tile, INVALID_DIAGDIR, _current_player);
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YapfNotifyTrackLayoutChange(start_tile, AxisToTrack(DiagDirToAxis(direction)));
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} else {
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MakeRoadTunnel(start_tile, _current_player, direction, (RoadTypes)GB(p1, 0, 3));
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@ -603,21 +603,24 @@ static CommandCost DoClearTunnel(TileIndex tile, uint32 flags)
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}
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if (flags & DC_EXEC) {
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/* We first need to request the direction before calling DoClearSquare
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* else the direction is always 0.. dah!! ;) */
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DiagDirection dir = GetTunnelBridgeDirection(tile);
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bool rail = GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL;
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if (GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL) {
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/* We first need to request values before calling DoClearSquare */
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DiagDirection dir = GetTunnelBridgeDirection(tile);
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Owner owner = GetTileOwner(tile);
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DoClearSquare(tile);
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DoClearSquare(endtile);
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DoClearSquare(tile);
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DoClearSquare(endtile);
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if (rail) {
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UpdateSignalsOnSegment(tile, ReverseDiagDir(dir));
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UpdateSignalsOnSegment(endtile, dir);
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/* cannot use INVALID_DIAGDIR for signal update because the tunnel doesn't exist anymore */
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UpdateSignalsOnSegment(tile, ReverseDiagDir(dir), owner);
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UpdateSignalsOnSegment(endtile, dir, owner);
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Track track = AxisToTrack(DiagDirToAxis(dir));
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YapfNotifyTrackLayoutChange(tile, track);
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YapfNotifyTrackLayoutChange(endtile, track);
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} else {
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DoClearSquare(tile);
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DoClearSquare(endtile);
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}
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}
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return CommandCost(EXPENSES_CONSTRUCTION, _price.clear_tunnel * (DistanceManhattan(tile, endtile) + 1));
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@ -660,6 +663,7 @@ static CommandCost DoClearBridge(TileIndex tile, uint32 flags)
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if (flags & DC_EXEC) {
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/* read this value before actual removal of bridge */
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bool rail = GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL;
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Owner owner = GetTileOwner(tile);
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DoClearSquare(tile);
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DoClearSquare(endtile);
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@ -669,8 +673,9 @@ static CommandCost DoClearBridge(TileIndex tile, uint32 flags)
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}
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if (rail) {
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UpdateSignalsOnSegment(tile, ReverseDiagDir(direction));
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UpdateSignalsOnSegment(endtile, direction);
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/* cannot use INVALID_DIAGDIR for signal update because the bridge doesn't exist anymore */
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UpdateSignalsOnSegment(tile, ReverseDiagDir(direction), owner);
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UpdateSignalsOnSegment(endtile, direction, owner);
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||||
|
||||
Track track = AxisToTrack(DiagDirToAxis(direction));
|
||||
YapfNotifyTrackLayoutChange(tile, track);
|
||||
|
|
|
@ -2178,7 +2178,7 @@ void VehicleEnterDepot(Vehicle *v)
|
|||
case VEH_TRAIN:
|
||||
InvalidateWindowClasses(WC_TRAINS_LIST);
|
||||
if (!IsFrontEngine(v)) v = v->First();
|
||||
UpdateSignalsOnSegment(v->tile, INVALID_DIAGDIR);
|
||||
UpdateSignalsOnSegment(v->tile, INVALID_DIAGDIR, v->owner);
|
||||
v->load_unload_time_rem = 0;
|
||||
break;
|
||||
|
||||
|
|
|
@ -286,6 +286,7 @@ CommandCost RemoveTrainWaypoint(TileIndex tile, uint32 flags, bool justremove)
|
|||
|
||||
if (flags & DC_EXEC) {
|
||||
Track track = GetRailWaypointTrack(tile);
|
||||
Owner owner = GetTileOwner(tile); // cannot use _current_player because of possible floods
|
||||
wp = GetWaypointByTile(tile);
|
||||
|
||||
wp->deleted = 30; // let it live for this many days before we do the actual deletion.
|
||||
|
@ -296,7 +297,7 @@ CommandCost RemoveTrainWaypoint(TileIndex tile, uint32 flags, bool justremove)
|
|||
MarkTileDirtyByTile(tile);
|
||||
} else {
|
||||
DoClearSquare(tile);
|
||||
SetSignalsOnBothDir(tile, track);
|
||||
SetSignalsOnBothDir(tile, track, owner);
|
||||
}
|
||||
YapfNotifyTrackLayoutChange(tile, track);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue