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mirror of https://github.com/OpenTTD/OpenTTD.git synced 2025-08-19 12:39:11 +00:00

(svn r25465) -Codechange: add the concept of a layouting engine for text

This commit is contained in:
rubidium
2013-06-25 20:29:31 +00:00
parent bbbecceae1
commit 2446b8ea60
7 changed files with 496 additions and 0 deletions

View File

@@ -324,6 +324,7 @@
<ClCompile Include="..\src\genworld.cpp" />
<ClCompile Include="..\src\gfx.cpp" />
<ClCompile Include="..\src\gfxinit.cpp" />
<ClCompile Include="..\src\gfx_layout.cpp" />
<ClCompile Include="..\src\goal.cpp" />
<ClCompile Include="..\src\ground_vehicle.cpp" />
<ClCompile Include="..\src\heightmap.cpp" />
@@ -456,6 +457,7 @@
<ClInclude Include="..\src\gamelog_internal.h" />
<ClInclude Include="..\src\genworld.h" />
<ClInclude Include="..\src\gfx_func.h" />
<ClInclude Include="..\src\gfx_layout.h" />
<ClInclude Include="..\src\gfx_type.h" />
<ClInclude Include="..\src\gfxinit.h" />
<ClInclude Include="..\src\goal_base.h" />

View File

@@ -201,6 +201,9 @@
<ClCompile Include="..\src\gfxinit.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\gfx_layout.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\goal.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -597,6 +600,9 @@
<ClInclude Include="..\src\gfx_func.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\gfx_layout.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\gfx_type.h">
<Filter>Header Files</Filter>
</ClInclude>

View File

@@ -566,6 +566,10 @@
RelativePath=".\..\src\gfxinit.cpp"
>
</File>
<File
RelativePath=".\..\src\gfx_layout.cpp"
>
</File>
<File
RelativePath=".\..\src\goal.cpp"
>
@@ -1098,6 +1102,10 @@
RelativePath=".\..\src\gfx_func.h"
>
</File>
<File
RelativePath=".\..\src\gfx_layout.h"
>
</File>
<File
RelativePath=".\..\src\gfx_type.h"
>

View File

@@ -563,6 +563,10 @@
RelativePath=".\..\src\gfxinit.cpp"
>
</File>
<File
RelativePath=".\..\src\gfx_layout.cpp"
>
</File>
<File
RelativePath=".\..\src\goal.cpp"
>
@@ -1095,6 +1099,10 @@
RelativePath=".\..\src\gfx_func.h"
>
</File>
<File
RelativePath=".\..\src\gfx_layout.h"
>
</File>
<File
RelativePath=".\..\src\gfx_type.h"
>