mirror of https://github.com/OpenTTD/OpenTTD
(svn r27430) [1.5] -Backport from trunk:
- Fix: [Makefile] Game script directory and compat*.nut were never installed on *nix (r27399) - Fix: There are two different availability conditions for fdatasync in the manpage. Use them both, since at least on some MinGW versions one is not enough (r27389) - Fix: win32 sound driver failed to report errors (r27383) - Fix: Clickareas in settings tree were misaligned when the filter warning was displayed, if the setting height was defined by the icons instead of the font [FS#6358] (r27366) - Fix: Center settings filter warning also vertically, and also in case of multiple lines (r27365)release/1.5
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@ -172,6 +172,7 @@ install: bundle
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$(Q)install -d "$(INSTALL_BINARY_DIR)"
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$(Q)install -d "$(INSTALL_ICON_DIR)"
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$(Q)install -d "$(INSTALL_DATA_DIR)/ai"
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$(Q)install -d "$(INSTALL_DATA_DIR)/game"
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$(Q)install -d "$(INSTALL_DATA_DIR)/baseset"
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$(Q)install -d "$(INSTALL_DATA_DIR)/lang"
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$(Q)install -d "$(INSTALL_DATA_DIR)/scripts"
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@ -182,6 +183,7 @@ else
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endif
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$(Q)install -m 644 "$(BUNDLE_DIR)/lang/"* "$(INSTALL_DATA_DIR)/lang"
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$(Q)install -m 644 "$(BUNDLE_DIR)/ai/"* "$(INSTALL_DATA_DIR)/ai"
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$(Q)install -m 644 "$(BUNDLE_DIR)/game/"* "$(INSTALL_DATA_DIR)/game"
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$(Q)install -m 644 "$(BUNDLE_DIR)/baseset/"* "$(INSTALL_DATA_DIR)/baseset"
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$(Q)install -m 644 "$(BUNDLE_DIR)/scripts/"* "$(INSTALL_DATA_DIR)/scripts"
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ifndef DO_NOT_INSTALL_DOCS
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@ -16,7 +16,6 @@
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#include "fileio_func.h"
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#if (defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 199309L) || (defined(_XOPEN_SOURCE) && _XOPEN_SOURCE >= 500)
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# define WITH_FDATASYNC
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# include <unistd.h>
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#endif
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@ -80,7 +79,7 @@ bool IniFile::SaveToDisk(const char *filename)
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* APIs to do so. We only need to flush the data as the metadata itself
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* (modification date etc.) is not important to us; only the real data is.
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*/
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#ifdef WITH_FDATASYNC
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#if defined(_POSIX_SYNCHRONIZED_IO) && _POSIX_SYNCHRONIZED_IO > 0
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int ret = fdatasync(fileno(f));
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fclose(f);
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if (ret != 0) return false;
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@ -1883,13 +1883,13 @@ struct GameSettingsWindow : Window {
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if (this->warn_missing != WHR_NONE) {
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const int left = panel->pos_x;
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const int right = left + panel->current_x - 1;
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const int top = panel->pos_y;
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const int top = panel->pos_y + WD_FRAMETEXT_TOP + (SETTING_HEIGHT - FONT_HEIGHT_NORMAL) * this->warn_lines / 2;
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SetDParam(0, _game_settings_restrict_dropdown[this->filter.min_cat]);
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if (this->warn_lines == 1) {
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/* If the warning fits at one line, center it. */
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DrawString(left + WD_FRAMETEXT_LEFT, right - WD_FRAMETEXT_RIGHT, top + WD_FRAMETEXT_TOP, warn_str, TC_FROMSTRING, SA_HOR_CENTER);
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DrawString(left + WD_FRAMETEXT_LEFT, right - WD_FRAMETEXT_RIGHT, top, warn_str, TC_FROMSTRING, SA_HOR_CENTER);
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} else {
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DrawStringMultiLine(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top + WD_FRAMERECT_TOP, INT32_MAX, warn_str);
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DrawStringMultiLine(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, top, INT32_MAX, warn_str, TC_FROMSTRING, SA_HOR_CENTER);
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}
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}
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}
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@ -1943,7 +1943,7 @@ struct GameSettingsWindow : Window {
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{
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switch (widget) {
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case WID_GS_OPTIONSPANEL: {
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int top_pos = r.top + SETTINGTREE_TOP_OFFSET + 1 + this->warn_lines * FONT_HEIGHT_NORMAL;
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int top_pos = r.top + SETTINGTREE_TOP_OFFSET + 1 + this->warn_lines * SETTING_HEIGHT;
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uint last_row = this->vscroll->GetPosition() + this->vscroll->GetCapacity() - this->warn_lines;
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int next_row = GetSettingsTree().Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, top_pos,
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this->vscroll->GetPosition(), last_row, this->last_clicked);
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@ -81,7 +81,7 @@ const char *SoundDriver_Win32::Start(const char * const *parm)
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PrepareHeader(&_wave_hdr[1]);
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if (NULL == (_thread = CreateThread(NULL, 8192, SoundThread, 0, 0, &_threadId))) throw "Failed to create thread";
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} catch (char *error) {
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} catch (const char *error) {
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this->Stop();
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return error;
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}
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