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(svn r3510) Fiddle with whitespace and parentheses
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@@ -336,8 +336,7 @@ void GenerateUnmovables(void)
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int dir;
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uint h;
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if (_opt.landscape == LT_CANDY)
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return;
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if (_opt.landscape == LT_CANDY) return;
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/* add radio tower */
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i = ScaleByMapSize(1000);
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@@ -345,18 +344,15 @@ void GenerateUnmovables(void)
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do {
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tile = RandomTile();
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if (IsTileType(tile, MP_CLEAR) && GetTileSlope(tile, &h) == 0 && h >= 32) {
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if(!checkRadioTowerNearby(tile))
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continue;
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if (!checkRadioTowerNearby(tile)) continue;
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SetTileType(tile, MP_UNMOVABLE);
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_m[tile].m5 = 0;
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SetTileOwner(tile, OWNER_NONE);
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if (--j == 0)
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break;
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if (--j == 0) break;
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}
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} while (--i);
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if (_opt.landscape == LT_DESERT)
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return;
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if (_opt.landscape == LT_DESERT) return;
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/* add lighthouses */
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i = ScaleByMapSize1D((Random() & 3) + 7);
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@@ -372,8 +368,7 @@ restart:
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(dir == 3) ? TileXY(r, MapMaxY()) : 0; // bottom
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j = 20;
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do {
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if (--j == 0)
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goto restart;
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if (--j == 0) goto restart;
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tile = TILE_MASK(tile + ToTileIndexDiff(_tile_add[dir]));
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} while (!(IsTileType(tile, MP_CLEAR) && GetTileSlope(tile, &h) == 0 && h <= 16));
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