From 20ee056b9ffb2277021c5c5e09fdd8b460823175 Mon Sep 17 00:00:00 2001 From: tron Date: Sat, 24 Jun 2006 22:52:24 +0000 Subject: [PATCH] (svn r5352) -Fix: Return accurate slope information for tunnels and bridges to fix several foundation graphics glitches --- tunnelbridge_cmd.c | 25 +++++++++++++++++++++++-- 1 file changed, 23 insertions(+), 2 deletions(-) diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c index b6034db697..b93fd9ed06 100644 --- a/tunnelbridge_cmd.c +++ b/tunnelbridge_cmd.c @@ -1146,8 +1146,29 @@ static uint GetSlopeZ_TunnelBridge(const TileInfo* ti) static Slope GetSlopeTileh_TunnelBridge(TileIndex tile, Slope tileh) { - // not accurate, but good enough for slope graphics drawing - return SLOPE_FLAT; + uint f; + + if (IsTunnel(tile)) { + return tileh; + } else { + if (IsBridgeRamp(tile)) { + if (HASBIT(BRIDGE_NO_FOUNDATION, tileh)) { + return tileh; + } else { + f = GetBridgeFoundation(tileh, DiagDirToAxis(GetBridgeRampDirection(tile))); + } + } else { + if (IsTransportUnderBridge(tile)) { + f = _bridge_foundations[GetBridgeAxis(tile)][tileh]; + } else { + return tileh; + } + } + } + + if (f == 0) return tileh; + if (f < 15) return SLOPE_FLAT; + return _inclined_tileh[f - 15]; }