mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-08-18 20:19:11 +00:00
(svn r1281) -Fix: the OS/2 is now finished. Fixes:
- Networking - File selector issue - Keyboard input - Dedicated server console issue (use dedicated.cmd to open a server) - Plus many other minor issues
This commit is contained in:
217
os2.c
217
os2.c
@@ -6,10 +6,16 @@
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#include <direct.h>
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#include <unistd.h>
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#include <sys/stat.h>
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#include <stdarg.h>
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#include <time.h>
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#include <dos.h>
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#define INCL_DOS
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#define INCL_WINDIALOGS
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#define INCL_OS2MM
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#include <os2.h>
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#include <os2me.h>
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#if defined(WITH_SDL)
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#include <SDL.h>
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@@ -27,6 +33,7 @@ static FiosItem *FiosAlloc()
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_fios_alloc += 256;
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_fios_items = realloc(_fios_items, _fios_alloc * sizeof(FiosItem));
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}
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return &_fios_items[_fios_count++];
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}
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@@ -45,6 +52,22 @@ int compare_FiosItems (const void *a, const void *b) {
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}
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static DIR *my_opendir(char *path, char *file)
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{
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char paths[MAX_PATH];
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append_path(paths, path, file);
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return opendir(paths);
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}
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static void append_path(char *out, char *path, char *file)
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{
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if ((path[2] == '\\') && (path[3] == 0))
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sprintf(out, "%s%s", path, file);
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else
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sprintf(out, "%s\\%s", path, file);
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}
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// Get a list of savegames
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FiosItem *FiosGetSavegameList(int *num, int mode)
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{
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@@ -60,32 +83,31 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
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strcpy(_fios_save_path, _path.save_dir);
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}
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if(_game_mode==GM_EDITOR)
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if (_game_mode == GM_EDITOR)
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_fios_path = _fios_scn_path;
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else
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_fios_path = _fios_save_path;
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// Parent directory, only if not in root already.
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if (_fios_path[1] != 0) {
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// Parent directory, only if not of the type C:\.
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if (_fios_path[3] != 0) {
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fios = FiosAlloc();
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fios->type = FIOS_TYPE_PARENT;
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fios->mtime = 0;
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sprintf(fios->title, ".. (Parent directory)");
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strcpy(fios->title, ".. (Parent directory)");
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}
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// Show subdirectories first
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dir = opendir(_fios_path[0] ? _fios_path : "C:\\");
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dir = my_opendir(_fios_path, "*.*");
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if (dir != NULL) {
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while ((dirent = readdir(dir))) {
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sprintf (filename, "%s\\%s", _fios_path, dirent->d_name);
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append_path(filename, _fios_path, dirent->d_name);
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if (!stat(filename, &sb)) {
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if (S_ISDIR(sb.st_mode)) {
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if (dirent->d_name[0] != '.') {
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if (!(dirent->d_name[0] == '.' && (dirent->d_name[1] == 0 || (dirent->d_name[1] == '.' && dirent->d_name[2] == 0))))
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{
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fios = FiosAlloc();
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fios->mtime = 0;
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fios->type = FIOS_TYPE_DIR;
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fios->title[0] = 0;
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sprintf(fios->name, "%s\\ (Directory)", dirent->d_name);
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strcpy(fios->name, dirent->d_name);
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sprintf(fios->title, "%s\\ (Directory)", dirent->d_name);
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}
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}
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}
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@@ -110,10 +132,10 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
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* .SV1 Transport Tycoon Deluxe (Patch) saved game
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* .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
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*/
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dir = opendir(_fios_path[0] ? _fios_path : "C:\\");
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dir = my_opendir(_fios_path, "*.*");
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if (dir != NULL) {
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while ((dirent = readdir(dir))) {
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sprintf (filename, "%s\\%s", _fios_path, dirent->d_name);
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append_path(filename, _fios_path, dirent->d_name);
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if (!stat(filename, &sb)) {
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if (!S_ISDIR(sb.st_mode)) {
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char *t = strrchr(dirent->d_name, '.');
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@@ -185,25 +207,35 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
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int sort_start;
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char filename[MAX_PATH];
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if (_fios_scn_path == NULL) {
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_fios_scn_path = malloc(MAX_PATH);
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if (mode == SLD_NEW_GAME || _fios_scn_path == NULL) {
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if (_fios_scn_path == NULL)
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_fios_scn_path = malloc(MAX_PATH);
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strcpy(_fios_scn_path, _path.scenario_dir);
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}
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_fios_path = _fios_scn_path;
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// Parent directory, only if not of the type C:\.
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if (_fios_path[3] != 0 && mode != SLD_NEW_GAME) {
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fios = FiosAlloc();
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fios->type = FIOS_TYPE_PARENT;
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strcpy(fios->title, ".. (Parent directory)");
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}
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// Show subdirectories first
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dir = opendir(_fios_path[0] ? _fios_path : "C:\\");
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dir = my_opendir(_fios_path, "*.*");
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if (dir != NULL) {
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while ((dirent = readdir(dir))) {
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sprintf (filename, "%s\\%s", _fios_path, dirent->d_name);
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append_path(filename, _fios_path, dirent->d_name);
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if (!stat(filename, &sb)) {
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if (S_ISDIR(sb.st_mode)) {
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if (dirent->d_name[0] != '.') {
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if (!(dirent->d_name[0] == '.' && (dirent->d_name[1] == 0 || (dirent->d_name[1] == '.' && dirent->d_name[2] == 0))))
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{
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fios = FiosAlloc();
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fios->mtime = 0;
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fios->type = FIOS_TYPE_DIR;
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fios->title[0] = 0;
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sprintf(fios->name, "%s\\ (Directory)", dirent->d_name);
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strcpy(fios->name, dirent->d_name);
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sprintf(fios->title, "%s\\ (Directory)", dirent->d_name);
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}
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}
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}
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@@ -219,10 +251,10 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
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* .SV0 Transport Tycoon Deluxe (Patch) scenario
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* .SS0 Transport Tycoon Deluxe preset scenario
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*/
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dir = opendir(_fios_path[0] ? _fios_path : "C:\\");
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dir = my_opendir(_fios_path, "*.*");
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if (dir != NULL) {
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while ((dirent = readdir(dir))) {
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sprintf (filename, "%s\\%s", _fios_path, dirent->d_name);
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append_path(filename, _fios_path, dirent->d_name);
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if (!stat(filename, &sb)) {
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if (!S_ISDIR(sb.st_mode)) {
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char *t = strrchr(dirent->d_name, '.');
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@@ -301,16 +333,28 @@ char *FiosBrowseTo(const FiosItem *item)
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char *s;
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switch(item->type) {
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case FIOS_TYPE_DRIVE:
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sprintf(path, "%c:\\", item->title[0]);
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break;
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case FIOS_TYPE_PARENT:
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s = strrchr(path, '\\');
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if (s != NULL) *s = 0;
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// Skip drive part
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path += 3;
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s = path;
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while (*path) {
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if (*path== '\\')
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s = path;
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path++;
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}
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*s = 0;
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break;
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case FIOS_TYPE_DIR:
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s = strchr((char*)item->name, '\\');
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if (s) *s = 0;
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while (*path) path++;
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*path++ = '\\';
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// Scan to end
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while (*++path);
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// Add backslash?
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if (path[-1] != '\\') *path++ = '\\';
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strcpy(path, item->name);
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break;
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@@ -325,7 +369,6 @@ char *FiosBrowseTo(const FiosItem *item)
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case FIOS_TYPE_SCENARIO:
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sprintf(str_buffr, "%s\\%s.scn", path, item->name);
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return str_buffr;
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case FIOS_TYPE_OLD_SCENARIO:
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sprintf(str_buffr, "%s\\%s.%s", path, item->name, _old_extensions[item->old_extension]);
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return str_buffr;
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@@ -342,11 +385,11 @@ StringID FiosGetDescText(const char **path)
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struct diskfree_t free;
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char drive;
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*path = _fios_path[0] ? _fios_path : "C:\\";
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drive = 'B' - *path[0];
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*path = _fios_path;
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drive = *path[0] - 'A'+1;
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_getdiskfree(drive, &free);
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SetDParam(0, free.avail_clusters * free.sectors_per_cluster * free.bytes_per_sector);
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return STR_4005_BYTES_FREE;
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}
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@@ -367,33 +410,33 @@ void FiosDelete(const char *name)
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}
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const DriverDesc _video_driver_descs[] = {
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{"null", "Null Video Driver", &_null_video_driver, 0},
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{ "null", "Null Video Driver", &_null_video_driver, 0},
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#if defined(WITH_SDL)
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{ "sdl", "SDL Video Driver", &_sdl_video_driver, 1},
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{ "sdl", "SDL Video Driver", &_sdl_video_driver, 1},
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#endif
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{ "dedicated", "Dedicated Video Driver", &_dedicated_video_driver, 0},
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{ NULL, NULL, NULL, 0}
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{ "dedicated", "Dedicated Video Driver", &_dedicated_video_driver, 0},
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{ NULL, NULL, NULL, 0}
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};
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const DriverDesc _sound_driver_descs[] = {
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{"null", "Null Sound Driver", &_null_sound_driver, 0},
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{ "null", "Null Sound Driver", &_null_sound_driver, 0},
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#if defined(WITH_SDL)
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{ "sdl", "SDL Sound Driver", &_sdl_sound_driver, 1},
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{ "sdl", "SDL Sound Driver", &_sdl_sound_driver, 1},
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#endif
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{ NULL, NULL, NULL, 0}
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{ NULL, NULL, NULL, 0}
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};
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const DriverDesc _music_driver_descs[] = {
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{ "null", "Null Music Driver", &_null_music_driver, 0},
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{ NULL, NULL, NULL, 0}
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{ "os2", "OS/2 Music Driver", &_os2_music_driver, 0},
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{ "null", "Null Music Driver", &_null_music_driver, 1},
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{ NULL, NULL, NULL, 0}
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};
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/* GetOSVersion returns the minimal required version of OS to be able to use that driver.
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Not needed for *nix. */
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Not needed for OS/2. */
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byte GetOSVersion()
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{
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return 2; // any arbitrary number bigger then 0
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// numbers lower than 2 breaks default music selection on mac
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}
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bool FileExists(const char *filename)
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@@ -438,15 +481,15 @@ static void ChangeWorkingDirectory(char *exe)
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}
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}
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// for some reason these calls don't actually work properly :/
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void ShowInfo(const char *str)
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{
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puts(str);
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WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, str, "OpenTTD", 0, MB_OK | MB_SYSTEMMODAL | MB_MOVEABLE | MB_INFORMATION);
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}
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void ShowOSErrorBox(const char *buf)
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{
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WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, buf, "OpenTTD", 263, MB_OK | MB_APPLMODAL | MB_MOVEABLE | MB_ERROR);
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// TODO: FIX, doesn't always appear
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WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, buf, "OpenTTD", 0, MB_OK | MB_SYSTEMMODAL | MB_MOVEABLE | MB_ERROR);
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}
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int CDECL main(int argc, char* argv[])
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@@ -529,3 +572,85 @@ void DeterminePaths()
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mkdir(_path.scenario_dir);
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}
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// FUNCTION: OS2_SwitchToConsoleMode
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//
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// Switches OpenTTD to a console app at run-time, instead of a PM app
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// Necessary to see stdout, etc
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void OS2_SwitchToConsoleMode()
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{
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PPIB pib;
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PTIB tib;
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DosGetInfoBlocks(&tib, &pib);
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// Change flag from PM to VIO
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pib->pib_ultype = 3;
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}
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/**********************
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* OS/2 MIDI PLAYER
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**********************/
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/* Interesting how similar the MCI API in OS/2 is to the Win32 MCI API,
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* eh? Anyone would think they both came from the same place originally! ;)
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*/
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static long CDECL MidiSendCommand(const char *cmd, ...)
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{
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va_list va;
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char buf[512];
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va_start(va, cmd);
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vsprintf(buf, cmd, va);
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va_end(va);
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return mciSendString(buf, NULL, 0, NULL, 0);
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}
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static void OS2MidiPlaySong(const char *filename)
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{
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MidiSendCommand("close all");
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if (MidiSendCommand("open %s type sequencer alias song", filename) != 0)
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return;
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MidiSendCommand("play song from 0");
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}
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static void OS2MidiStopSong()
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{
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MidiSendCommand("close all");
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}
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static void OS2MidiSetVolume(byte vol)
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{
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MidiSendCommand("set song audio volume %d", ((vol/127)*100));
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}
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static bool OS2MidiIsSongPlaying()
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{
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char buf[16];
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mciSendString("status song mode", buf, sizeof(buf), NULL, 0);
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return strcmp(buf, "playing") == 0 || strcmp(buf, "seeking") == 0;
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}
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static char *OS2MidiStart(char **parm)
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{
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return 0;
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}
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static void OS2MidiStop()
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{
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MidiSendCommand("close all");
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}
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const HalMusicDriver _os2_music_driver = {
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OS2MidiStart,
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OS2MidiStop,
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OS2MidiPlaySong,
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OS2MidiStopSong,
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OS2MidiIsSongPlaying,
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OS2MidiSetVolume,
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};
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