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(svn r4591) -Fix (FS#122) Game no longer errors out when "Many random towns" is selected in the scenario editor.
-Side effects: - Removed one global variable from variables.h - Remove an ugly hack for the "many random towns" function
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@@ -287,7 +287,6 @@ VARDEF byte _yearly_expenses_type;
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VARDEF TileIndex _terraform_err_tile;
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VARDEF TileIndex _build_tunnel_endtile;
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VARDEF bool _generating_world;
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VARDEF int _new_town_size;
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// Deals with the type of the savegame, independent of extension
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typedef struct {
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