1
0
Fork 0

Add: Ukrainian Hryvnia currency (#12877)

pull/13425/head
Binraptor 2025-01-31 21:37:58 +02:00 committed by GitHub
parent a0fb98df53
commit 1cba62faaf
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
4 changed files with 5 additions and 2 deletions

View File

@ -71,6 +71,7 @@ static const std::array<CurrencySpec, CURRENCY_END> origin_currency_specs = {{
{ 5, "", CF_NOEURO, "RM", "", "MYR", 0, STR_GAME_OPTIONS_CURRENCY_MYR }, ///< Malaysian Ringgit
{ 1, "", TimerGameCalendar::Year{2014}, "", NBSP "Ls", "LVL", 1, STR_GAME_OPTIONS_CURRENCY_LVL }, ///< latvian lats
{ 400, "", TimerGameCalendar::Year{2002}, "", "$00", "PTE", 1, STR_GAME_OPTIONS_CURRENCY_PTE }, ///< portuguese escudo
{ 50, "", CF_NOEURO, "", NBSP "\u20B4", "UAH", 1, STR_GAME_OPTIONS_CURRENCY_UAH }, ///< ukrainian hryvnia
}};
/** Array of currencies used by the system */

View File

@ -68,6 +68,7 @@ enum Currencies : uint8_t {
CURRENCY_MYR, ///< Malaysian Ringgit
CURRENCY_LVL, ///< Latvian Lats
CURRENCY_PTE, ///< Portuguese Escudo
CURRENCY_UAH, ///< Ukrainian Hryvnia
CURRENCY_END, ///< always the last item
};

View File

@ -979,7 +979,7 @@ STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP :{BLACK}Currency
STR_GAME_OPTIONS_CURRENCY_CODE :{STRING} ({RAW_STRING})
###length 44
###length 45
STR_GAME_OPTIONS_CURRENCY_GBP :British Pound
STR_GAME_OPTIONS_CURRENCY_USD :American Dollar
STR_GAME_OPTIONS_CURRENCY_EUR :Euro
@ -1024,6 +1024,7 @@ STR_GAME_OPTIONS_CURRENCY_IDR :Indonesian Rupi
STR_GAME_OPTIONS_CURRENCY_MYR :Malaysian Ringgit
STR_GAME_OPTIONS_CURRENCY_LVL :Latvian Lats
STR_GAME_OPTIONS_CURRENCY_PTE :Portuguese Escudo
STR_GAME_OPTIONS_CURRENCY_UAH :Ukrainian Hryvnia
STR_GAME_OPTIONS_AUTOSAVE_FRAME :{BLACK}Autosave
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP :{BLACK}Select interval between automatic game saves

View File

@ -12,7 +12,7 @@ static void SettingsValueVelocityUnit(const IntSettingDesc &sd, uint first_param
uint8_t _old_units; ///< Old units from old savegames
static constexpr std::initializer_list<const char*> _locale_currencies{"GBP", "USD", "EUR", "JPY", "ATS", "BEF", "CHF", "CZK", "DEM", "DKK", "ESP", "FIM", "FRF", "GRD", "HUF", "ISK", "ITL", "NLG", "NOK", "PLN", "RON", "RUR", "SIT", "SEK", "TRY", "SKK", "BRL", "EEK", "LTL", "KRW", "ZAR", "custom", "GEL", "IRR", "RUB", "MXN", "NTD", "CNY", "HKD", "INR", "IDR", "MYR", "LVL", "PTE"};
static constexpr std::initializer_list<const char*> _locale_currencies{"GBP", "USD", "EUR", "JPY", "ATS", "BEF", "CHF", "CZK", "DEM", "DKK", "ESP", "FIM", "FRF", "GRD", "HUF", "ISK", "ITL", "NLG", "NOK", "PLN", "RON", "RUR", "SIT", "SEK", "TRY", "SKK", "BRL", "EEK", "LTL", "KRW", "ZAR", "custom", "GEL", "IRR", "RUB", "MXN", "NTD", "CNY", "HKD", "INR", "IDR", "MYR", "LVL", "PTE", "UAH"};
static constexpr std::initializer_list<const char*> _locale_units{"imperial", "metric", "si", "gameunits", "knots"};
static_assert(_locale_currencies.size() == CURRENCY_END);