From 1c3b7c35a7efbd05da32c97d0a6b4fc49fed087a Mon Sep 17 00:00:00 2001 From: terkhen Date: Sat, 6 Mar 2010 12:45:47 +0000 Subject: [PATCH] (svn r19340) -Documentation: Add a list of required functions to GroundVehicle. --- src/ground_vehicle.hpp | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/src/ground_vehicle.hpp b/src/ground_vehicle.hpp index c87dbf76f1..106b0b954a 100644 --- a/src/ground_vehicle.hpp +++ b/src/ground_vehicle.hpp @@ -39,6 +39,21 @@ struct AccelerationCache { /** * Base class for all vehicles that move through ground. + * + * Child classes must define all of the following functions. + * These functions are not defined as pure virtual functions at this class to improve performance. + * + * virtual uint16 GetPower() const = 0; + * virtual uint16 GetPoweredPartPower(const T *head) const = 0; + * virtual uint16 GetWeight() const = 0; + * virtual byte GetTractiveEffort() const = 0; + * virtual AccelStatus GetAccelerationStatus() const = 0; + * virtual uint16 GetCurrentSpeed() const = 0; + * virtual uint32 GetRollingFriction() const = 0; + * virtual int GetAccelerationType() const = 0; + * virtual int32 GetSlopeSteepness() const = 0; + * virtual uint16 GetInitialMaxSpeed() const = 0; + * virtual uint16 GetMaxTrackSpeed() const = 0; */ template struct GroundVehicle : public SpecializedVehicle {