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(svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.

This commit is contained in:
2006-11-16 22:05:33 +00:00
parent 40d647ddde
commit 1a4f1c8177
43 changed files with 1778 additions and 867 deletions

32
misc.c
View File

@@ -202,6 +202,38 @@ StringID RealAllocateName(const char *name, byte skip, bool check_double)
}
}
void ConvertNameArray(void)
{
uint i;
for (i = 0; i < lengthof(_name_array); i++) {
const char *strfrom = _name_array[i];
char tmp[sizeof(*_name_array)];
char *strto = tmp;
for (; *strfrom != '\0'; strfrom++) {
WChar c = (byte)*strfrom;
switch (c) {
case 0xA4: c = 0x20AC; break; // Euro
case 0xA6: c = 0x0160; break; // S with caron
case 0xA8: c = 0x0161; break; // s with caron
case 0xB4: c = 0x017D; break; // Z with caron
case 0xB8: c = 0x017E; break; // z with caron
case 0xBC: c = 0x0152; break; // OE ligature
case 0xBD: c = 0x0153; break; // oe ligature
case 0xBE: c = 0x0178; break; // Y with diaresis
default: break;
}
if (strto + Utf8CharLen(c) > lastof(tmp)) break;
strto += Utf8Encode(strto, c);
}
/* Terminate the new string and copy it back to the name array */
*strto = '\0';
memcpy(_name_array[i], tmp, sizeof(*_name_array));
}
}
// Calculate constants that depend on the landscape type.
void InitializeLandscapeVariables(bool only_constants)
{