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(svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.

This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
This commit is contained in:
tron
2005-08-14 18:10:18 +00:00
parent 26d24f64fc
commit 19f5036c46
10 changed files with 388 additions and 331 deletions

View File

@@ -4,8 +4,8 @@
#include "openttd.h"
#include "debug.h"
#include "functions.h"
#include "gfxinit.h"
#include "saveload.h"
#include "spritecache.h"
#include "strings.h"
#include "table/sprites.h"
#include "table/strings.h"