mirror of https://github.com/OpenTTD/OpenTTD
(svn r24420) [1.2] -Backport from trunk:
- Fix: Make the AI settings window behave more like the other settings window by closing the query window whenever selecting a different row (r24315) - Fix: Editing NewGRF parameters using the query window showed wrong values, if there was no direct relation between parameter index and parameter register (r24314) - Fix: Center object previews in 1- and 2-view selectors based on the 4-view selector layout [FS#5057] (r24299) - Fix: Increase the left and right margins of the text in the yes/no query window (r24293)release/1.2
parent
caa1a6fdeb
commit
1971a5a2fe
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@ -431,15 +431,21 @@ struct AISettingsWindow : public Window {
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const ScriptConfigItem config_item = **it;
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if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (config_item.flags & SCRIPTCONFIG_INGAME) == 0) return;
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if (this->clicked_row != num) {
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DeleteChildWindows(WC_QUERY_STRING);
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this->clicked_row = num;
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}
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bool bool_item = (config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0;
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int x = pt.x - wid->pos_x;
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if (_current_text_dir == TD_RTL) x = wid->current_x - x;
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x -= 4;
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/* One of the arrows is clicked (or green/red rect in case of bool value) */
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int old_val = this->ai_config->GetSetting(config_item.name);
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if (IsInsideMM(x, 0, 21)) {
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int new_val = this->ai_config->GetSetting(config_item.name);
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int old_val = new_val;
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int new_val = old_val;
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if (bool_item) {
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new_val = !new_val;
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} else if (x >= 10) {
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@ -463,8 +469,7 @@ struct AISettingsWindow : public Window {
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}
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} else if (!bool_item) {
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/* Display a query box so users can enter a custom value. */
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this->clicked_row = num;
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SetDParam(0, this->ai_config->GetSetting(config_item.name));
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SetDParam(0, old_val);
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ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL, QSF_NONE);
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}
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this->SetDirty();
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@ -1298,8 +1298,8 @@ struct QueryWindow : public Window {
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if (widget != WID_Q_TEXT) return;
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Dimension d = GetStringMultiLineBoundingBox(this->message, *size);
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d.width += padding.width;
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d.height += padding.height;
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d.width += WD_FRAMETEXT_LEFT + WD_FRAMETEXT_RIGHT;
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d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
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*size = d;
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}
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@ -1307,7 +1307,8 @@ struct QueryWindow : public Window {
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{
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if (widget != WID_Q_TEXT) return;
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DrawStringMultiLine(r.left, r.right, r.top, r.bottom, this->message, TC_FROMSTRING, SA_CENTER);
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DrawStringMultiLine(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM,
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this->message, TC_FROMSTRING, SA_CENTER);
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}
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virtual void OnClick(Point pt, int widget, int click_count)
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@ -326,9 +326,9 @@ struct NewGRFParametersWindow : public Window {
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if (par_info == NULL) par_info = GetDummyParameterInfo(num);
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/* One of the arrows is clicked */
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uint32 old_val = par_info->GetValue(this->grf_config);
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if (IsInsideMM(x, 0, 21)) {
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uint32 val = par_info->GetValue(this->grf_config);
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uint32 old_val = val;
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uint32 val = old_val;
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if (par_info->type == PTYPE_BOOL) {
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val = !val;
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} else {
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@ -350,7 +350,7 @@ struct NewGRFParametersWindow : public Window {
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}
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} else if (par_info->type == PTYPE_UINT_ENUM && click_count >= 2) {
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/* Display a query box so users can enter a custom value. */
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SetDParam(0, this->grf_config->param[num]);
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SetDParam(0, old_val);
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ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, this, CS_NUMERAL, QSF_NONE);
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}
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this->SetDirty();
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@ -174,6 +174,13 @@ public:
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const ObjectSpec *spec = ObjectClass::Get(_selected_object_class, _selected_object_index);
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if (spec == NULL) break;
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/* Height of the selection matrix.
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* Depending on the number of views, the matrix has a 1x1, 1x2, 2x1 or 2x2 layout. To make the previews
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* look nice in all layouts, we use the 4x4 layout (smallest previews) as starting point. For the bigger
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* previews in the layouts with less views we add space homogenously on all sides, so the 4x4 preview-rectangle
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* is centered in the 2x1, 1x2 resp. 1x1 buttons. */
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uint matrix_height = this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->current_y;
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DrawPixelInfo tmp_dpi;
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/* Set up a clipping area for the preview. */
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if (FillDrawPixelInfo(&tmp_dpi, r.left, r.top, r.right - r.left + 1, r.bottom - r.top + 1)) {
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@ -182,9 +189,9 @@ public:
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if (spec->grf_prop.grffile == NULL) {
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extern const DrawTileSprites _objects[];
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const DrawTileSprites *dts = &_objects[spec->grf_prop.local_id];
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DrawOrigTileSeqInGUI((r.right - r.left) / 2 - 1, r.bottom - r.top - OBJECT_MARGIN - TILE_PIXELS, dts, PAL_NONE);
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DrawOrigTileSeqInGUI((r.right - r.left) / 2 - 1, (r.bottom - r.top + matrix_height / 2) / 2 - OBJECT_MARGIN - TILE_PIXELS, dts, PAL_NONE);
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} else {
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DrawNewObjectTileInGUI((r.right - r.left) / 2 - 1, r.bottom - r.top - OBJECT_MARGIN - TILE_PIXELS, spec, GB(widget, 16, 16));
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DrawNewObjectTileInGUI((r.right - r.left) / 2 - 1, (r.bottom - r.top + matrix_height / 2) / 2 - OBJECT_MARGIN - TILE_PIXELS, spec, GB(widget, 16, 16));
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}
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_cur_dpi = old_dpi;
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}
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