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(svn r15980) -Codechange: don't try to bind to the same socket twice; it's quite pointless.

This commit is contained in:
rubidium
2009-04-08 11:57:00 +00:00
parent c2152fa31f
commit 18146572b0

View File

@@ -187,6 +187,13 @@ SOCKET NetworkAddress::Resolve(int family, int socktype, int flags, SocketList *
SOCKET sock = INVALID_SOCKET;
for (struct addrinfo *runp = ai; runp != NULL; runp = runp->ai_next) {
/* When we are binding to multiple sockets, make sure we do not
* connect to one with exactly the same address twice. That's
* ofcourse totally unneeded ;) */
if (sockets != NULL) {
NetworkAddress address(runp->ai_addr, runp->ai_addrlen);
if (sockets->Find(address) != sockets->End()) continue;
}
sock = func(runp);
if (sock == INVALID_SOCKET) continue;