mirror of https://github.com/OpenTTD/OpenTTD
(svn r15904) [0.7] -Backport from trunk:
- Feature: Watermark crash.sav and do not generate crash information if a loaded crash.sav causes a crash so the real crash report does not get overwritten (r15893) - Feature: Add autoclean_novehicles setting which will, when autoclean_companies is true, remove any company with no vehicles and no active client after autoclean_novehicles-months (r15848) - Add: [NoAI] AIIndustryType::IsBuiltOnWater(), HasHeliport() and HasDock(). Just like AIIndustry (r15901) - Add: [NoAI] AIBridge::GetBridgeID() so AIs can get the type of bridge that are already build (r15875) - Add: [NoAI] AIRoad::GetRoadVehicleTypeForCargo() to tell whether a certain cargo needs a bus- or a truckstop (r15860)release/0.7
parent
76b2e1c5ab
commit
1595413545
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@ -256,12 +256,15 @@ function Regression::Bridge()
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print(" Valid Bridges: " + j);
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print(" IsBridgeTile(): " + AIBridge.IsBridgeTile(33160));
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print(" GetBridgeID(): " + AIBridge.GetBridgeID(33160));
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print(" RemoveBridge(): " + AIBridge.RemoveBridge(33155));
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print(" GetLastErrorString(): " + AIError.GetLastErrorString());
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print(" GetOtherBridgeEnd(): " + AIBridge.GetOtherBridgeEnd(33160));
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print(" BuildBridge(): " + AIBridge.BuildBridge(AIVehicle.VT_ROAD, 5, 33160, 33155));
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print(" IsBridgeTile(): " + AIBridge.IsBridgeTile(33160));
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print(" GetBridgeID(): " + AIBridge.GetBridgeID(33160));
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print(" IsBridgeTile(): " + AIBridge.IsBridgeTile(33155));
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print(" GetBridgeID(): " + AIBridge.GetBridgeID(33155));
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print(" GetOtherBridgeEnd(): " + AIBridge.GetOtherBridgeEnd(33160));
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print(" BuildBridge(): " + AIBridge.BuildBridge(AIVehicle.VT_ROAD, 5, 33160, 33155));
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print(" GetLastErrorString(): " + AIError.GetLastErrorString());
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@ -329,6 +332,7 @@ function Regression::Cargo()
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print(" GetCargoIncome(10, 10): " + AICargo.GetCargoIncome(i, 10, 10));
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print(" GetCargoIncome(100, 10): " + AICargo.GetCargoIncome(i, 100, 10));
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print(" GetCargoIncome(10, 100): " + AICargo.GetCargoIncome(i, 10, 100));
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print(" GetRoadVehicleTypeForCargo(): " + AIRoad.GetRoadVehicleTypeForCargo(i));
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}
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}
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@ -631,6 +635,9 @@ function Regression::IndustryTypeList()
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print(" GetName(): " + AIIndustryType.GetName(i));
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print(" CanBuildIndustry(): " + AIIndustryType.CanBuildIndustry(i));
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print(" CanProspectIndustry(): " + AIIndustryType.CanProspectIndustry(i));
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print(" IsBuiltOnWater(): " + AIIndustryType.IsBuiltOnWater(i));
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print(" HasHeliport(): " + AIIndustryType.HasHeliport(i));
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print(" HasDock(): " + AIIndustryType.HasDock(i));
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}
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}
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@ -743,12 +743,15 @@
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GetMinLength(): -1
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Valid Bridges: 10
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IsBridgeTile(): false
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GetBridgeID(): -1
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RemoveBridge(): false
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GetLastErrorString(): ERR_PRECONDITION_FAILED
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GetOtherBridgeEnd(): -1
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BuildBridge(): true
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IsBridgeTile(): true
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GetBridgeID(): 5
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IsBridgeTile(): true
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GetBridgeID(): 5
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GetOtherBridgeEnd(): 33155
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BuildBridge(): false
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GetLastErrorString(): ERR_ALREADY_BUILT
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@ -824,6 +827,7 @@
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GetCargoIncome(10, 10): -1
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GetCargoIncome(100, 10): -1
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GetCargoIncome(10, 100): -1
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GetRoadVehicleTypeForCargo(): 1
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Cargo 0
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IsValidCargo(): true
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GetCargoLabel(): 'PASS'
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@ -834,6 +838,7 @@
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GetCargoIncome(10, 10): 3
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GetCargoIncome(100, 10): 39
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GetCargoIncome(10, 100): 3
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GetRoadVehicleTypeForCargo(): 0
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Cargo 1
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IsValidCargo(): true
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GetCargoLabel(): 'COAL'
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@ -844,6 +849,7 @@
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GetCargoIncome(10, 10): 7
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GetCargoIncome(100, 10): 75
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GetCargoIncome(10, 100): 6
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GetRoadVehicleTypeForCargo(): 1
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Cargo 2
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IsValidCargo(): true
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GetCargoLabel(): 'MAIL'
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@ -854,6 +860,7 @@
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GetCargoIncome(10, 10): 5
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GetCargoIncome(100, 10): 58
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GetCargoIncome(10, 100): 5
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GetRoadVehicleTypeForCargo(): 1
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Cargo 3
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IsValidCargo(): true
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GetCargoLabel(): 'OIL_'
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@ -864,6 +871,7 @@
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GetCargoIncome(10, 10): 5
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GetCargoIncome(100, 10): 56
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GetCargoIncome(10, 100): 5
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GetRoadVehicleTypeForCargo(): 1
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Cargo 4
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IsValidCargo(): true
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GetCargoLabel(): 'LVST'
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@ -874,6 +882,7 @@
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GetCargoIncome(10, 10): 5
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GetCargoIncome(100, 10): 55
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GetCargoIncome(10, 100): 4
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GetRoadVehicleTypeForCargo(): 1
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Cargo 5
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IsValidCargo(): true
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GetCargoLabel(): 'GOOD'
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@ -884,6 +893,7 @@
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GetCargoIncome(10, 10): 7
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GetCargoIncome(100, 10): 78
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GetCargoIncome(10, 100): 6
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GetRoadVehicleTypeForCargo(): 1
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Cargo 6
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IsValidCargo(): true
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GetCargoLabel(): 'GRAI'
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@ -894,6 +904,7 @@
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GetCargoIncome(10, 10): 6
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GetCargoIncome(100, 10): 60
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GetCargoIncome(10, 100): 5
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GetRoadVehicleTypeForCargo(): 1
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Cargo 7
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IsValidCargo(): true
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GetCargoLabel(): 'WOOD'
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@ -904,6 +915,7 @@
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GetCargoIncome(10, 10): 6
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GetCargoIncome(100, 10): 63
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GetCargoIncome(10, 100): 5
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GetRoadVehicleTypeForCargo(): 1
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Cargo 8
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IsValidCargo(): true
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GetCargoLabel(): 'IORE'
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@ -914,6 +926,7 @@
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GetCargoIncome(10, 10): 6
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GetCargoIncome(100, 10): 65
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GetCargoIncome(10, 100): 5
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GetRoadVehicleTypeForCargo(): 1
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Cargo 9
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IsValidCargo(): true
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GetCargoLabel(): 'STEL'
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@ -924,6 +937,7 @@
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GetCargoIncome(10, 10): 7
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GetCargoIncome(100, 10): 72
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GetCargoIncome(10, 100): 6
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GetRoadVehicleTypeForCargo(): 1
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Cargo 10
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IsValidCargo(): true
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GetCargoLabel(): 'VALU'
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@ -934,6 +948,7 @@
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GetCargoIncome(10, 10): 9
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GetCargoIncome(100, 10): 94
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GetCargoIncome(10, 100): 7
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GetRoadVehicleTypeForCargo(): 1
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Cargo 11
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IsValidCargo(): false
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GetCargoLabel(): '(null : 0x00000000)'
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@ -944,6 +959,7 @@
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GetCargoIncome(10, 10): -1
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GetCargoIncome(100, 10): -1
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GetCargoIncome(10, 100): -1
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GetRoadVehicleTypeForCargo(): 1
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Cargo 12
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IsValidCargo(): false
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GetCargoLabel(): '(null : 0x00000000)'
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@ -954,6 +970,7 @@
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GetCargoIncome(10, 10): -1
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GetCargoIncome(100, 10): -1
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GetCargoIncome(10, 100): -1
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GetRoadVehicleTypeForCargo(): 1
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Cargo 13
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IsValidCargo(): false
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GetCargoLabel(): '(null : 0x00000000)'
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@ -964,6 +981,7 @@
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GetCargoIncome(10, 10): -1
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GetCargoIncome(100, 10): -1
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GetCargoIncome(10, 100): -1
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GetRoadVehicleTypeForCargo(): 1
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Cargo 14
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IsValidCargo(): false
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GetCargoLabel(): '(null : 0x00000000)'
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@ -974,6 +992,7 @@
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GetCargoIncome(10, 10): -1
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GetCargoIncome(100, 10): -1
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GetCargoIncome(10, 100): -1
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GetRoadVehicleTypeForCargo(): 1
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--CargoList--
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Count(): 11
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@ -6907,6 +6926,9 @@
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GetName(): Farm
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CanBuildIndustry(): false
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CanProspectIndustry(): false
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IsBuiltOnWater(): false
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HasHeliport(): false
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HasDock(): false
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Id: 5
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IsRawIndustry(): true
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ProductionCanIncrease(): true
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@ -6914,6 +6936,9 @@
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GetName(): Oil Rig
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CanBuildIndustry(): false
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CanProspectIndustry(): false
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IsBuiltOnWater(): true
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HasHeliport(): true
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HasDock(): true
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Id: 12
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IsRawIndustry(): false
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ProductionCanIncrease(): true
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@ -6921,6 +6946,9 @@
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GetName(): Bank
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CanBuildIndustry(): true
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CanProspectIndustry(): false
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IsBuiltOnWater(): false
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HasHeliport(): false
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HasDock(): false
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Id: 11
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IsRawIndustry(): true
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ProductionCanIncrease(): false
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@ -6928,6 +6956,9 @@
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GetName(): Oil Wells
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CanBuildIndustry(): false
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CanProspectIndustry(): false
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IsBuiltOnWater(): false
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HasHeliport(): false
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HasDock(): false
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Id: 1
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IsRawIndustry(): false
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ProductionCanIncrease(): true
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@ -6935,6 +6966,9 @@
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GetName(): Power Station
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CanBuildIndustry(): true
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CanProspectIndustry(): false
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IsBuiltOnWater(): false
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HasHeliport(): false
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HasDock(): false
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Id: 3
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IsRawIndustry(): true
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ProductionCanIncrease(): true
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@ -6942,6 +6976,9 @@
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GetName(): Forest
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CanBuildIndustry(): false
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CanProspectIndustry(): false
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IsBuiltOnWater(): false
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HasHeliport(): false
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HasDock(): false
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Id: 2
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IsRawIndustry(): false
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ProductionCanIncrease(): true
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@ -6949,6 +6986,9 @@
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GetName(): Sawmill
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CanBuildIndustry(): true
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CanProspectIndustry(): false
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IsBuiltOnWater(): false
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HasHeliport(): false
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HasDock(): false
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Id: 18
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IsRawIndustry(): true
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ProductionCanIncrease(): true
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@ -6956,6 +6996,9 @@
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GetName(): Iron Ore Mine
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CanBuildIndustry(): false
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CanProspectIndustry(): false
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IsBuiltOnWater(): false
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HasHeliport(): false
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HasDock(): false
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Id: 0
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IsRawIndustry(): true
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ProductionCanIncrease(): true
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@ -6963,6 +7006,9 @@
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GetName(): Coal Mine
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CanBuildIndustry(): false
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CanProspectIndustry(): false
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IsBuiltOnWater(): false
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HasHeliport(): false
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HasDock(): false
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Id: 8
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IsRawIndustry(): false
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ProductionCanIncrease(): true
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@ -6970,6 +7016,9 @@
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GetName(): Steel Mill
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CanBuildIndustry(): true
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CanProspectIndustry(): false
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IsBuiltOnWater(): false
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HasHeliport(): false
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HasDock(): false
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Id: 4
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IsRawIndustry(): false
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ProductionCanIncrease(): true
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@ -6977,6 +7026,9 @@
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GetName(): Oil Refinery
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CanBuildIndustry(): true
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CanProspectIndustry(): false
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IsBuiltOnWater(): false
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HasHeliport(): false
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HasDock(): false
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Id: 6
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IsRawIndustry(): false
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ProductionCanIncrease(): true
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@ -6984,6 +7036,9 @@
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GetName(): Factory
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CanBuildIndustry(): true
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CanProspectIndustry(): false
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IsBuiltOnWater(): false
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HasHeliport(): false
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HasDock(): false
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--Map--
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GetMapSize(): 65536
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@ -23,6 +23,12 @@
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return ::IsBridgeTile(tile);
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}
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/* static */ BridgeID AIBridge::GetBridgeID(TileIndex tile)
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{
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if (!IsBridgeTile(tile)) return -1;
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return (BridgeID)::GetBridgeType(tile);
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}
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static void _DoCommandReturnBuildBridge2(class AIInstance *instance)
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{
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if (!AIBridge::_BuildBridgeRoad2()) {
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@ -51,6 +51,14 @@ public:
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*/
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static bool IsBridgeTile(TileIndex tile);
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/**
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* Get the BridgeID of a bridge at a given tile.
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* @param tile The tile to get the BridgeID from.
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* @pre IsBridgeTile(tile).
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* @return The BridgeID from the bridge at tile 'tile'.
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*/
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static BridgeID GetBridgeID(TileIndex tile);
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/**
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* Get the name of a bridge.
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* @param bridge_id The bridge to get the name of.
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@ -36,6 +36,7 @@ void SQAIBridge_Register(Squirrel *engine) {
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SQAIBridge.DefSQStaticMethod(engine, &AIBridge::IsValidBridge, "IsValidBridge", 2, ".i");
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SQAIBridge.DefSQStaticMethod(engine, &AIBridge::IsBridgeTile, "IsBridgeTile", 2, ".i");
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SQAIBridge.DefSQStaticMethod(engine, &AIBridge::GetBridgeID, "GetBridgeID", 2, ".i");
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SQAIBridge.DefSQStaticMethod(engine, &AIBridge::GetName, "GetName", 2, ".i");
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SQAIBridge.DefSQStaticMethod(engine, &AIBridge::GetMaxSpeed, "GetMaxSpeed", 2, ".i");
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SQAIBridge.DefSQStaticMethod(engine, &AIBridge::GetPrice, "GetPrice", 3, ".ii");
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* The classes of cargo (from newgrf_cargo.h).
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*/
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enum CargoClass {
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CC_PASSENGERS = 1 << 0, //!< Passengers
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CC_PASSENGERS = 1 << 0, //!< Passengers. Cargos of this class appear at bus stops. Cargos not of this class appear at truck stops.
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CC_MAIL = 1 << 1, //!< Mail
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CC_EXPRESS = 1 << 2, //!< Express cargo (Goods, Food, Candy, but also possible for passengers)
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CC_ARMOURED = 1 << 3, //!< Armoured cargo (Valuables, Gold, Diamonds)
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/**
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* Gets the string representation of the cargo label.
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* @param cargo_type The cargo to get the string representation of.
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* @pre AICargo::IsValidCargo(cargo_type).
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* @return The cargo label.
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* @note Never use this to check if it is a certain cargo. NewGRF can
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* redefine all of the names.
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@ -60,7 +61,10 @@ public:
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/**
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* Checks whether the give cargo is a freight or not.
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* This defines whether the "freight train weight multiplier" will apply to
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* trains transporting this cargo.
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* @param cargo_type The cargo to check on.
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* @pre AICargo::IsValidCargo(cargo_type).
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* @return True if and only if the cargo is freight.
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*/
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static bool IsFreight(CargoID cargo_type);
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/**
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* Check if this cargo is in the requested cargo class.
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* @param cargo_type The cargo to check on.
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* @pre AICargo::IsValidCargo(cargo_type).
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* @param cargo_class The class to check for.
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* @return True if and only if the cargo is in the cargo class.
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*/
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/**
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* Get the effect this cargo has on a town.
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* @param cargo_type The cargo to check on.
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* @pre AICargo::IsValidCargo(cargo_type).
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* @return The effect this cargo has on a town, or TE_NONE if it has no effect.
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*/
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static TownEffect GetTownEffect(CargoID cargo_type);
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* Get the income for transporting a piece of cargo over the
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* given distance within the specified time.
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* @param cargo_type The cargo to transport.
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* @pre AICargo::IsValidCargo(cargo_type).
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* @param distance The distance the cargo travels from begin to end.
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* @param days_in_transit Amount of (game) days the cargo is in transit. The max value of this variable is 637. Any value higher returns the same as 637 would.
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* @return The amount of money that would be earned by this trip.
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uint32 seed = ::InteractiveRandom();
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return AIObject::DoCommand(0, industry_type, seed, CMD_BUILD_INDUSTRY);
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}
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/* static */ bool AIIndustryType::IsBuiltOnWater(IndustryType industry_type)
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{
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if (!IsValidIndustryType(industry_type)) return false;
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return (::GetIndustrySpec(industry_type)->behaviour & INDUSTRYBEH_BUILT_ONWATER) != 0;
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}
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/* static */ bool AIIndustryType::HasHeliport(IndustryType industry_type)
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{
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if (!IsValidIndustryType(industry_type)) return false;
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return (::GetIndustrySpec(industry_type)->behaviour & INDUSTRYBEH_AI_AIRSHIP_ROUTES) != 0;
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}
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/* static */ bool AIIndustryType::HasDock(IndustryType industry_type)
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{
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if (!IsValidIndustryType(industry_type)) return false;
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return (::GetIndustrySpec(industry_type)->behaviour & INDUSTRYBEH_AI_AIRSHIP_ROUTES) != 0;
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}
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* @note If true is returned the money is paid, whether a new industry was build or not.
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*/
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static bool ProspectIndustry(IndustryType industry_type);
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/**
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* Is this type of industry built on water.
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* @param industry_type The type of the industry.
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* @pre IsValidIndustryType(industry_type).
|
||||
* @return True when this type is built on water.
|
||||
*/
|
||||
static bool IsBuiltOnWater(IndustryType industry_type);
|
||||
|
||||
/**
|
||||
* Does this type of industry have a heliport?
|
||||
* @param industry_type The type of the industry.
|
||||
* @pre IsValidIndustryType(industry_type).
|
||||
* @return True when this type has a heliport.
|
||||
*/
|
||||
static bool HasHeliport(IndustryType industry_type);
|
||||
|
||||
/**
|
||||
* Does this type of industry have a dock?
|
||||
* @param industry_type The type of the industry.
|
||||
* @pre IsValidIndustryType(industry_type).
|
||||
* @return True when this type has a dock.
|
||||
*/
|
||||
static bool HasDock(IndustryType industry_type);
|
||||
};
|
||||
|
||||
#endif /* AI_INDUSTRYTYPE_HPP */
|
||||
|
|
|
@ -28,6 +28,9 @@ void SQAIIndustryType_Register(Squirrel *engine) {
|
|||
SQAIIndustryType.DefSQStaticMethod(engine, &AIIndustryType::CanProspectIndustry, "CanProspectIndustry", 2, ".i");
|
||||
SQAIIndustryType.DefSQStaticMethod(engine, &AIIndustryType::BuildIndustry, "BuildIndustry", 3, ".ii");
|
||||
SQAIIndustryType.DefSQStaticMethod(engine, &AIIndustryType::ProspectIndustry, "ProspectIndustry", 2, ".i");
|
||||
SQAIIndustryType.DefSQStaticMethod(engine, &AIIndustryType::IsBuiltOnWater, "IsBuiltOnWater", 2, ".i");
|
||||
SQAIIndustryType.DefSQStaticMethod(engine, &AIIndustryType::HasHeliport, "HasHeliport", 2, ".i");
|
||||
SQAIIndustryType.DefSQStaticMethod(engine, &AIIndustryType::HasDock, "HasDock", 2, ".i");
|
||||
|
||||
SQAIIndustryType.PostRegister(engine);
|
||||
}
|
||||
|
|
|
@ -5,12 +5,18 @@
|
|||
#include "ai_road.hpp"
|
||||
#include "ai_map.hpp"
|
||||
#include "ai_station.hpp"
|
||||
#include "ai_cargo.hpp"
|
||||
#include "../../station_map.h"
|
||||
#include "../../command_type.h"
|
||||
#include "../../settings_type.h"
|
||||
#include "../../company_func.h"
|
||||
#include "../../script/squirrel_helper_type.hpp"
|
||||
|
||||
/* static */ AIRoad::RoadVehicleType AIRoad::GetRoadVehicleTypeForCargo(CargoID cargo_type)
|
||||
{
|
||||
return AICargo::HasCargoClass(cargo_type, AICargo::CC_PASSENGERS) ? ROADVEHTYPE_BUS : ROADVEHTYPE_TRUCK;
|
||||
}
|
||||
|
||||
/* static */ bool AIRoad::IsRoadTile(TileIndex tile)
|
||||
{
|
||||
if (!::IsValidTile(tile)) return false;
|
||||
|
|
|
@ -56,6 +56,14 @@ public:
|
|||
ROADVEHTYPE_TRUCK, //!< Build objects useable for trucks and cargo trams
|
||||
};
|
||||
|
||||
/**
|
||||
* Determines whether a busstop or a truckstop is needed to transport a certain cargo.
|
||||
* @param cargo_type The cargo to test.
|
||||
* @pre AICargo::IsValidCargo(cargo_type).
|
||||
* @return The road vehicle type needed to transport the cargo.
|
||||
*/
|
||||
static RoadVehicleType GetRoadVehicleTypeForCargo(CargoID cargo_type);
|
||||
|
||||
/**
|
||||
* Checks whether the given tile is actually a tile with road that can be
|
||||
* used to traverse a tile. This excludes road depots and 'normal' road
|
||||
|
|
|
@ -46,6 +46,7 @@ void SQAIRoad_Register(Squirrel *engine) {
|
|||
AIError::RegisterErrorMapString(AIRoad::ERR_ROAD_CANNOT_BUILD_ON_TOWN_ROAD, "ERR_ROAD_CANNOT_BUILD_ON_TOWN_ROAD");
|
||||
AIError::RegisterErrorMapString(AIRoad::ERR_ROAD_ONE_WAY_ROADS_CANNOT_HAVE_JUNCTIONS, "ERR_ROAD_ONE_WAY_ROADS_CANNOT_HAVE_JUNCTIONS");
|
||||
|
||||
SQAIRoad.DefSQStaticMethod(engine, &AIRoad::GetRoadVehicleTypeForCargo, "GetRoadVehicleTypeForCargo", 2, ".i");
|
||||
SQAIRoad.DefSQStaticMethod(engine, &AIRoad::IsRoadTile, "IsRoadTile", 2, ".i");
|
||||
SQAIRoad.DefSQStaticMethod(engine, &AIRoad::IsRoadDepotTile, "IsRoadDepotTile", 2, ".i");
|
||||
SQAIRoad.DefSQStaticMethod(engine, &AIRoad::IsRoadStationTile, "IsRoadStationTile", 2, ".i");
|
||||
|
|
|
@ -135,6 +135,7 @@ static const char *la_text[] = {
|
|||
"cheat was used",
|
||||
"settings changed",
|
||||
"GRF bug triggered",
|
||||
"emergency savegame",
|
||||
};
|
||||
|
||||
assert_compile(lengthof(la_text) == GLAT_END);
|
||||
|
@ -249,6 +250,9 @@ void GamelogPrint(GamelogPrintProc *proc)
|
|||
PrintGrfFilename(buf, lc->grfbug.grfid);
|
||||
break;
|
||||
}
|
||||
|
||||
case GLCT_EMERGENCY:
|
||||
break;
|
||||
}
|
||||
|
||||
proc(buf);
|
||||
|
@ -317,6 +321,31 @@ static LoggedChange *GamelogChange(GamelogChangeType ct)
|
|||
}
|
||||
|
||||
|
||||
/** Logs a emergency savegame
|
||||
*/
|
||||
void GamelogEmergency()
|
||||
{
|
||||
assert(_gamelog_action_type == GLAT_EMERGENCY);
|
||||
GamelogChange(GLCT_EMERGENCY);
|
||||
}
|
||||
|
||||
/** Finds out if current game is a loaded emergency savegame.
|
||||
*/
|
||||
bool GamelogTestEmergency()
|
||||
{
|
||||
const LoggedChange *emergency = NULL;
|
||||
|
||||
const LoggedAction *laend = &_gamelog_action[_gamelog_actions];
|
||||
for (const LoggedAction *la = _gamelog_action; la != laend; la++) {
|
||||
const LoggedChange *lcend = &la->change[la->changes];
|
||||
for (const LoggedChange *lc = la->change; lc != lcend; lc++) {
|
||||
if (lc->ct == GLCT_EMERGENCY) emergency = lc;
|
||||
}
|
||||
}
|
||||
|
||||
return (emergency != NULL);
|
||||
}
|
||||
|
||||
/** Logs a change in game revision
|
||||
* @param revision new revision string
|
||||
*/
|
||||
|
|
|
@ -14,6 +14,7 @@ enum GamelogActionType {
|
|||
GLAT_CHEAT, ///< Cheat was used
|
||||
GLAT_SETTING, ///< Setting changed
|
||||
GLAT_GRFBUG, ///< GRF bug was triggered
|
||||
GLAT_EMERGENCY, ///< Emergency savegame
|
||||
GLAT_END, ///< So we know how many GLATs are there
|
||||
GLAT_NONE = 0xFF, ///< No logging active; in savegames, end of list
|
||||
};
|
||||
|
@ -29,6 +30,9 @@ void GamelogPrint(GamelogPrintProc *proc); // needed for WIN32 / WINCE crash.log
|
|||
void GamelogPrintDebug(int level);
|
||||
void GamelogPrintConsole();
|
||||
|
||||
void GamelogEmergency();
|
||||
bool GamelogTestEmergency();
|
||||
|
||||
void GamelogRevision();
|
||||
void GamelogMode();
|
||||
void GamelogOldver();
|
||||
|
|
|
@ -19,6 +19,7 @@ enum GamelogChangeType {
|
|||
GLCT_GRFPARAM, ///< GRF parameter changed
|
||||
GLCT_GRFMOVE, ///< GRF order changed
|
||||
GLCT_GRFBUG, ///< GRF bug triggered
|
||||
GLCT_EMERGENCY, ///< Emergency savegame
|
||||
GLCT_END, ///< So we know how many GLCTs are there
|
||||
GLCT_NONE = 0xFF, ///< In savegames, end of list
|
||||
};
|
||||
|
|
|
@ -1418,6 +1418,7 @@ static void NetworkAutoCleanCompanies()
|
|||
const NetworkClientInfo *ci;
|
||||
const Company *c;
|
||||
bool clients_in_company[MAX_COMPANIES];
|
||||
int vehicles_in_company[MAX_COMPANIES];
|
||||
|
||||
if (!_settings_client.network.autoclean_companies) return;
|
||||
|
||||
|
@ -1433,6 +1434,16 @@ static void NetworkAutoCleanCompanies()
|
|||
if (IsValidCompanyID(ci->client_playas)) clients_in_company[ci->client_playas] = true;
|
||||
}
|
||||
|
||||
if (_settings_client.network.autoclean_novehicles != 0) {
|
||||
memset(vehicles_in_company, 0, sizeof(vehicles_in_company));
|
||||
|
||||
const Vehicle *v;
|
||||
FOR_ALL_VEHICLES(v) {
|
||||
if (!IsValidCompanyID(v->owner) || !v->IsPrimaryVehicle()) continue;
|
||||
vehicles_in_company[v->owner]++;
|
||||
}
|
||||
}
|
||||
|
||||
/* Go through all the comapnies */
|
||||
FOR_ALL_COMPANIES(c) {
|
||||
/* Skip the non-active once */
|
||||
|
@ -1446,7 +1457,7 @@ static void NetworkAutoCleanCompanies()
|
|||
if (_settings_client.network.autoclean_unprotected != 0 && _network_company_states[c->index].months_empty > _settings_client.network.autoclean_unprotected && StrEmpty(_network_company_states[c->index].password)) {
|
||||
/* Shut the company down */
|
||||
DoCommandP(0, 2, c->index, CMD_COMPANY_CTRL);
|
||||
IConsolePrintF(CC_DEFAULT, "Auto-cleaned company #%d", c->index + 1);
|
||||
IConsolePrintF(CC_DEFAULT, "Auto-cleaned company #%d with no password", c->index + 1);
|
||||
}
|
||||
/* Is the company empty for autoclean_protected-months, and there is a protection? */
|
||||
if (_settings_client.network.autoclean_protected != 0 && _network_company_states[c->index].months_empty > _settings_client.network.autoclean_protected && !StrEmpty(_network_company_states[c->index].password)) {
|
||||
|
@ -1456,6 +1467,12 @@ static void NetworkAutoCleanCompanies()
|
|||
_network_company_states[c->index].months_empty = 0;
|
||||
NetworkServerUpdateCompanyPassworded(c->index, false);
|
||||
}
|
||||
/* Is the company empty for autoclean_novehicles-months, and has no vehicles? */
|
||||
if (_settings_client.network.autoclean_novehicles != 0 && _network_company_states[c->index].months_empty > _settings_client.network.autoclean_novehicles && vehicles_in_company[c->index] == 0) {
|
||||
/* Shut the company down */
|
||||
DoCommandP(0, 2, c->index, CMD_COMPANY_CTRL);
|
||||
IConsolePrintF(CC_DEFAULT, "Auto-cleaned company #%d with no vehicles", c->index + 1);
|
||||
}
|
||||
} else {
|
||||
/* It is not empty, reset the date */
|
||||
_network_company_states[c->index].months_empty = 0;
|
||||
|
|
|
@ -76,6 +76,10 @@ static const SaveLoad _glog_grfbug_desc[] = {
|
|||
SLE_END()
|
||||
};
|
||||
|
||||
static const SaveLoad _glog_emergency_desc[] = {
|
||||
SLE_END()
|
||||
};
|
||||
|
||||
static const SaveLoad *_glog_desc[] = {
|
||||
_glog_mode_desc,
|
||||
_glog_revision_desc,
|
||||
|
@ -87,6 +91,7 @@ static const SaveLoad *_glog_desc[] = {
|
|||
_glog_grfparam_desc,
|
||||
_glog_grfmove_desc,
|
||||
_glog_grfbug_desc,
|
||||
_glog_emergency_desc,
|
||||
};
|
||||
|
||||
assert_compile(lengthof(_glog_desc) == GLCT_END);
|
||||
|
|
|
@ -40,7 +40,7 @@
|
|||
|
||||
#include "saveload_internal.h"
|
||||
|
||||
extern const uint16 SAVEGAME_VERSION = 115;
|
||||
extern const uint16 SAVEGAME_VERSION = 116;
|
||||
|
||||
SavegameType _savegame_type; ///< type of savegame we are loading
|
||||
|
||||
|
|
|
@ -1567,6 +1567,7 @@ const SettingDesc _settings[] = {
|
|||
SDTC_BOOL(network.autoclean_companies, S, NO, false, STR_NULL, NULL),
|
||||
SDTC_VAR(network.autoclean_unprotected, SLE_UINT8, S,D0|NO, 12, 0, 240, 0, STR_NULL, NULL),
|
||||
SDTC_VAR(network.autoclean_protected, SLE_UINT8, S,D0|NO, 36, 0, 240, 0, STR_NULL, NULL),
|
||||
SDTC_VAR(network.autoclean_novehicles, SLE_UINT8, S,D0|NO, 0, 0, 240, 0, STR_NULL, NULL),
|
||||
SDTC_VAR(network.max_companies, SLE_UINT8, S, NO, 8, 1,MAX_COMPANIES,0, STR_NULL, UpdateClientConfigValues),
|
||||
SDTC_VAR(network.max_clients, SLE_UINT8, S, NO, 16, 2, MAX_CLIENTS, 0, STR_NULL, NULL),
|
||||
SDTC_VAR(network.max_spectators, SLE_UINT8, S, NO, 8, 0, MAX_CLIENTS, 0, STR_NULL, UpdateClientConfigValues),
|
||||
|
|
|
@ -126,6 +126,7 @@ struct NetworkSettings {
|
|||
bool autoclean_companies; ///< automatically remove companies that are not in use
|
||||
uint8 autoclean_unprotected; ///< remove passwordless companies after this many months
|
||||
uint8 autoclean_protected; ///< remove the password from passworded companies after this many months
|
||||
uint8 autoclean_novehicles; ///< remove companies with no vehicles after this many months
|
||||
uint8 max_companies; ///< maximum amount of companies
|
||||
uint8 max_clients; ///< maximum amount of clients
|
||||
uint8 max_spectators; ///< maximum amount of spectators
|
||||
|
|
|
@ -234,8 +234,15 @@ static const TCHAR _save_succeeded[] =
|
|||
_T("Be aware that critical parts of the internal game state may have become ")
|
||||
_T("corrupted. The saved game is not guaranteed to work.");
|
||||
|
||||
static const TCHAR _emergency_crash[] =
|
||||
_T("A serious fault condition occured in the game. The game will shut down.\n")
|
||||
_T("As you loaded an emergency savegame no crash information will be generated.\n");
|
||||
|
||||
static bool EmergencySave()
|
||||
{
|
||||
GamelogStartAction(GLAT_EMERGENCY);
|
||||
GamelogEmergency();
|
||||
GamelogStopAction();
|
||||
SaveOrLoad("crash.sav", SL_SAVE, BASE_DIR);
|
||||
return true;
|
||||
}
|
||||
|
@ -471,6 +478,10 @@ static LONG WINAPI ExceptionHandler(EXCEPTION_POINTERS *ep)
|
|||
static bool had_exception = false;
|
||||
|
||||
if (had_exception) ExitProcess(0);
|
||||
if (GamelogTestEmergency()) {
|
||||
MessageBox(NULL, _emergency_crash, _T("Fatal Application Failure"), MB_ICONERROR);
|
||||
ExitProcess(0);
|
||||
}
|
||||
had_exception = true;
|
||||
|
||||
_ident = GetTickCount(); // something pretty unique
|
||||
|
|
Loading…
Reference in New Issue