From 13a7c550ad86f94bdf0dca83cd402cfd1ca6e8ba Mon Sep 17 00:00:00 2001 From: smatz Date: Wed, 22 Jul 2009 15:10:58 +0000 Subject: [PATCH] (svn r16916) -Fix (r16909): station acceptance was reset after game load --- src/saveload/afterload.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index b69ca6e2d4..d09af136b3 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -608,6 +608,9 @@ bool AfterLoadGame() Station *st = Station::GetByTile(t); if (st == NULL) break; + /* Set up station spread; waypoints do not have one */ + st->rect.BeforeAddTile(t, StationRect::ADD_FORCE); + switch (GetStationType(t)) { case STATION_TRUCK: case STATION_BUS: