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(svn r14949) -Cleanup: pointer coding style
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@@ -361,7 +361,7 @@ void OrderList::DebugCheckSanity() const
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* another order gets added), but assume the company will notice the problems,
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* when (s)he's changing the orders.
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*/
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static void DeleteOrderWarnings(const Vehicle* v)
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static void DeleteOrderWarnings(const Vehicle *v)
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{
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DeleteVehicleNews(v->index, STR_VEHICLE_HAS_TOO_FEW_ORDERS);
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DeleteVehicleNews(v->index, STR_VEHICLE_HAS_VOID_ORDER);
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@@ -1374,7 +1374,7 @@ CommandCost CmdRestoreOrderIndex(TileIndex tile, uint32 flags, uint32 p1, uint32
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}
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static TileIndex GetStationTileForVehicle(const Vehicle* v, const Station* st)
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static TileIndex GetStationTileForVehicle(const Vehicle *v, const Station *st)
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{
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switch (v->type) {
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default: NOT_REACHED();
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@@ -1396,7 +1396,7 @@ static TileIndex GetStationTileForVehicle(const Vehicle* v, const Station* st)
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* Check the orders of a vehicle, to see if there are invalid orders and stuff
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*
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*/
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void CheckOrders(const Vehicle* v)
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void CheckOrders(const Vehicle *v)
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{
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/* Does the user wants us to check things? */
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if (_settings_client.gui.order_review_system == 0) return;
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@@ -1428,7 +1428,7 @@ void CheckOrders(const Vehicle* v)
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}
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/* Does station have a load-bay for this vehicle? */
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if (order->IsType(OT_GOTO_STATION)) {
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const Station* st = GetStation(order->GetDestination());
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const Station *st = GetStation(order->GetDestination());
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TileIndex required_tile = GetStationTileForVehicle(v, st);
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n_st++;
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@@ -1438,7 +1438,7 @@ void CheckOrders(const Vehicle* v)
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/* Check if the last and the first order are the same */
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if (v->GetNumOrders() > 1) {
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const Order* last = GetLastVehicleOrder(v);
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const Order *last = GetLastVehicleOrder(v);
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if (v->orders.list->GetFirstOrder()->Equals(*last)) {
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problem_type = 2;
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