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https://github.com/OpenTTD/OpenTTD.git
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(svn r24727) -Fix: In various windows the OSK looked shiny but using it had no effect whatsoever.
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@@ -851,18 +851,25 @@ public:
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break;
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default:
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/* The name is only allowed when it starts with a letter! */
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if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
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strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
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} else {
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strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
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}
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this->OnOSKInput(WID_NG_CLIENT);
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break;
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}
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return state;
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}
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virtual void OnOSKInput(int wid)
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{
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if (wid == WID_NG_CLIENT) {
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/* The name is only allowed when it starts with a letter! */
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if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
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strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
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} else {
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strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
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}
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}
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}
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virtual void OnQueryTextFinished(char *str)
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{
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if (!StrEmpty(str)) NetworkAddServer(str);
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@@ -1183,13 +1190,20 @@ struct NetworkStartServerWindow : public QueryStringBaseWindow {
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break;
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default:
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strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
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this->OnOSKInput(WID_NSS_GAMENAME);
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break;
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}
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return state;
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}
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virtual void OnOSKInput(int wid)
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{
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if (wid == WID_NSS_GAMENAME) {
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strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
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}
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}
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virtual void OnTimeout()
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{
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static const int raise_widgets[] = {WID_NSS_CLIENTS_BTND, WID_NSS_CLIENTS_BTNU, WID_NSS_COMPANIES_BTND, WID_NSS_COMPANIES_BTNU, WID_NSS_SPECTATORS_BTND, WID_NSS_SPECTATORS_BTNU, WIDGET_LIST_END};
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