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(svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check

This commit is contained in:
smatz
2009-06-06 16:54:22 +00:00
parent c90819ff6d
commit 0c10006907
36 changed files with 185 additions and 161 deletions

View File

@@ -434,9 +434,9 @@ static uint8 LiveryHelper(EngineID engine, const Vehicle *v)
if (!Company::IsValidID(_current_company)) return 0;
l = GetEngineLivery(engine, _current_company, INVALID_ENGINE, NULL);
} else if (v->type == VEH_TRAIN) {
l = GetEngineLivery(v->engine_type, v->owner, ((const Train *)v)->tcache.first_engine, v);
l = GetEngineLivery(v->engine_type, v->owner, Train::From(v)->tcache.first_engine, v);
} else if (v->type == VEH_ROAD) {
l = GetEngineLivery(v->engine_type, v->owner, ((const RoadVehicle *)v)->rcache.first_engine, v);
l = GetEngineLivery(v->engine_type, v->owner, RoadVehicle::From(v)->rcache.first_engine, v);
} else {
l = GetEngineLivery(v->engine_type, v->owner, INVALID_ENGINE, v);
}
@@ -534,7 +534,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
memset(common_subtypes, 0, sizeof(common_subtypes));
for (u = v; u != NULL; u = u->Next()) {
if (v->type == VEH_TRAIN) user_def_data |= ((const Train *)u)->tcache.user_def_data;
if (v->type == VEH_TRAIN) user_def_data |= Train::From(u)->tcache.user_def_data;
/* Skip empty engines */
if (u->cargo_cap == 0) continue;
@@ -590,7 +590,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
uint16 altitude = v->z_pos - w->z_pos; // Aircraft height - shadow height
byte airporttype = ATP_TTDP_LARGE;
const Station *st = GetTargetAirportIfValid((Aircraft *)v);
const Station *st = GetTargetAirportIfValid(Aircraft::From(v));
if (st != NULL) {
switch (st->airport_type) {
@@ -668,7 +668,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
uint16 modflags = 0;
if (v->type == VEH_TRAIN) {
const Train *t = (const Train *)v;
const Train *t = Train::From(v);
const Train *u = IsTrainWagon(v) && HasBit(v->vehicle_flags, VRF_POWEREDWAGON) ? t->First() : t;
RailType railtype = GetRailType(v->tile);
bool powered = IsTrainEngine(v) || (IsTrainWagon(v) && HasBit(v->vehicle_flags, VRF_POWEREDWAGON));
@@ -736,7 +736,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
case 0x47: return GB(Engine::Get(v->engine_type)->internal_id, 8, 8);
case 0x48:
if (v->type != VEH_TRAIN || v->spritenum != 0xFD) return v->spritenum;
return HasBit(((Train *)v)->flags, VRF_REVERSE_DIRECTION) ? 0xFE : 0xFD;
return HasBit(Train::From(v)->flags, VRF_REVERSE_DIRECTION) ? 0xFE : 0xFD;
case 0x49: return v->day_counter;
case 0x4A: return v->breakdowns_since_last_service;
@@ -768,7 +768,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
/* Vehicle specific properties */
switch (v->type) {
case VEH_TRAIN: {
Train *t = (Train *)v;
Train *t = Train::From(v);
switch (variable - 0x80) {
case 0x62: return t->track;
case 0x66: return t->railtype;
@@ -784,7 +784,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
} break;
case VEH_ROAD: {
RoadVehicle *rv = (RoadVehicle *)v;
RoadVehicle *rv = RoadVehicle::From(v);
switch (variable - 0x80) {
case 0x62: return rv->state;
case 0x64: return rv->blocked_ctr;
@@ -797,7 +797,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
} break;
case VEH_AIRCRAFT: {
Aircraft *a = (Aircraft *)v;
Aircraft *a = Aircraft::From(v);
switch (variable - 0x80) {
case 0x62: return MapAircraftMovementState(a); // Current movement state
case 0x63: return a->targetairport; // Airport to which the action refers
@@ -886,10 +886,10 @@ static const SpriteGroup *GetVehicleSpriteGroup(EngineID engine, const Vehicle *
/* We always use cached value, except for callbacks because the override spriteset
* to use may be different than the one cached. It happens for callback 0x15 (refit engine),
* as v->cargo_type is temporary changed to the new type */
group = use_cache ? ((const Train *)v)->tcache.cached_override : GetWagonOverrideSpriteSet(v->engine_type, v->cargo_type, ((const Train *)v)->tcache.first_engine);
group = use_cache ? Train::From(v)->tcache.cached_override : GetWagonOverrideSpriteSet(v->engine_type, v->cargo_type, Train::From(v)->tcache.first_engine);
if (group != NULL) return group;
} else if (v->type == VEH_ROAD) {
group = GetWagonOverrideSpriteSet(v->engine_type, v->cargo_type, ((const RoadVehicle *)v)->rcache.first_engine);
group = GetWagonOverrideSpriteSet(v->engine_type, v->cargo_type, RoadVehicle::From(v)->rcache.first_engine);
if (group != NULL) return group;
}
}
@@ -952,7 +952,7 @@ SpriteID GetRotorOverrideSprite(EngineID engine, const Aircraft *v, bool info_vi
bool UsesWagonOverride(const Vehicle *v)
{
assert(v->type == VEH_TRAIN);
return ((const Train *)v)->tcache.cached_override != NULL;
return Train::From(v)->tcache.cached_override != NULL;
}
/**