mirror of https://github.com/OpenTTD/OpenTTD
(svn r4381) -Codechange: Forgot an occurence for rail ground types
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c08ed855f3
commit
0b16a2d41b
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@ -1356,8 +1356,7 @@ static void DrawTile_Track(TileInfo *ti)
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// adjust ground tile for desert
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// (don't adjust for arctic depots, because snow in depots looks weird)
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// type >= 4 means waypoints
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if ((_m[ti->tile].m4 & RAIL_MAP2LO_GROUND_MASK) == RAIL_GROUND_ICE_DESERT &&
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(_opt.landscape == LT_DESERT || type >= 4)) {
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if (IsSnowRailGround(ti->tile) && (_opt.landscape == LT_DESERT || type >= 4)) {
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if (image != SPR_FLAT_GRASS_TILE) {
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image += rti->snow_offset; // tile with tracks
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} else {
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