From 0b1429ce1486c37ea52c591205d25412841a552e Mon Sep 17 00:00:00 2001 From: Peter Nelson Date: Fri, 1 Dec 2023 12:52:33 +0000 Subject: [PATCH] Fix: AI window did not update button disabled state when changing values. (#11527) --- src/ai/ai_gui.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/ai/ai_gui.cpp b/src/ai/ai_gui.cpp index 21e2ebe5af..c49e1e497b 100644 --- a/src/ai/ai_gui.cpp +++ b/src/ai/ai_gui.cpp @@ -205,6 +205,7 @@ struct AIConfigWindow : public Window { new_value = std::min(MAX_COMPANIES - 1, GetGameSettings().difficulty.max_no_competitors + 1); } IConsoleSetSetting("difficulty.max_no_competitors", new_value); + this->InvalidateData(); break; } @@ -217,6 +218,7 @@ struct AIConfigWindow : public Window { new_value = std::min(static_cast(MAX_COMPETITORS_INTERVAL), GetGameSettings().difficulty.competitors_interval + 1); } IConsoleSetSetting("difficulty.competitors_interval", new_value); + this->InvalidateData(); break; }