mirror of https://github.com/OpenTTD/OpenTTD
(svn r21600) -Codechange: Remove new_drawstyle and new_diagonal variables from the _thd structure.
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1378bdad85
commit
08c6b99294
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@ -54,7 +54,6 @@ struct TileHighlightData {
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Point new_pos; ///< New value for \a pos; used to determine whether to redraw the selection.
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Point new_pos; ///< New value for \a pos; used to determine whether to redraw the selection.
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Point new_size; ///< New value for \a size; used to determine whether to redraw the selection.
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Point new_size; ///< New value for \a size; used to determine whether to redraw the selection.
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Point new_outersize; ///< New value for \a outersize; used to determine whether to redraw the selection.
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Point new_outersize; ///< New value for \a outersize; used to determine whether to redraw the selection.
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bool new_diagonal; ///< New value for \a diagonal; used to determine whether to redraw the selection.
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byte dirty; ///< Whether the build station window needs to redraw due to the changed selection.
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byte dirty; ///< Whether the build station window needs to redraw due to the changed selection.
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Point selstart; ///< The location where the dragging started.
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Point selstart; ///< The location where the dragging started.
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@ -62,7 +61,6 @@ struct TileHighlightData {
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byte sizelimit; ///< Whether the selection is limited in length, and what the maximum length is.
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byte sizelimit; ///< Whether the selection is limited in length, and what the maximum length is.
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HighLightStyle drawstyle; ///< Lower bits 0-3 are reserved for detailed highlight information.
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HighLightStyle drawstyle; ///< Lower bits 0-3 are reserved for detailed highlight information.
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HighLightStyle new_drawstyle; ///< New value for \a drawstyle; used to determine whether to redraw the selection.
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HighLightStyle next_drawstyle; ///< Queued, but not yet drawn style.
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HighLightStyle next_drawstyle; ///< Queued, but not yet drawn style.
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HighLightStyle place_mode; ///< Method which is used to place the selection.
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HighLightStyle place_mode; ///< Method which is used to place the selection.
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@ -2037,8 +2037,8 @@ void UpdateTileSelection()
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int x1;
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int x1;
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int y1;
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int y1;
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_thd.new_drawstyle = HT_NONE;
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HighLightStyle new_drawstyle = HT_NONE;
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_thd.new_diagonal = false;
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bool new_diagonal = false;
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if (_thd.place_mode == HT_SPECIAL) {
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if (_thd.place_mode == HT_SPECIAL) {
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x1 = _thd.selend.x;
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x1 = _thd.selend.x;
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@ -2050,7 +2050,7 @@ void UpdateTileSelection()
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y1 &= ~TILE_UNIT_MASK;
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y1 &= ~TILE_UNIT_MASK;
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if (IsDraggingDiagonal()) {
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if (IsDraggingDiagonal()) {
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_thd.new_diagonal = true;
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new_diagonal = true;
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} else {
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} else {
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if (x1 >= x2) Swap(x1, x2);
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if (x1 >= x2) Swap(x1, x2);
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if (y1 >= y2) Swap(y1, y2);
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if (y1 >= y2) Swap(y1, y2);
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@ -2059,11 +2059,11 @@ void UpdateTileSelection()
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_thd.new_pos.y = y1;
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_thd.new_pos.y = y1;
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_thd.new_size.x = x2 - x1;
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_thd.new_size.x = x2 - x1;
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_thd.new_size.y = y2 - y1;
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_thd.new_size.y = y2 - y1;
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if (!_thd.new_diagonal) {
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if (!new_diagonal) {
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_thd.new_size.x += TILE_SIZE;
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_thd.new_size.x += TILE_SIZE;
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_thd.new_size.y += TILE_SIZE;
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_thd.new_size.y += TILE_SIZE;
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}
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}
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_thd.new_drawstyle = _thd.next_drawstyle;
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new_drawstyle = _thd.next_drawstyle;
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}
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}
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} else if ((_thd.place_mode & HT_DRAG_MASK) != HT_NONE) {
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} else if ((_thd.place_mode & HT_DRAG_MASK) != HT_NONE) {
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Point pt = GetTileBelowCursor();
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Point pt = GetTileBelowCursor();
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@ -2072,30 +2072,30 @@ void UpdateTileSelection()
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if (x1 != -1) {
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if (x1 != -1) {
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switch (_thd.place_mode & HT_DRAG_MASK) {
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switch (_thd.place_mode & HT_DRAG_MASK) {
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case HT_RECT:
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case HT_RECT:
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_thd.new_drawstyle = HT_RECT;
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new_drawstyle = HT_RECT;
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break;
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break;
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case HT_POINT:
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case HT_POINT:
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_thd.new_drawstyle = HT_POINT;
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new_drawstyle = HT_POINT;
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x1 += TILE_SIZE / 2;
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x1 += TILE_SIZE / 2;
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y1 += TILE_SIZE / 2;
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y1 += TILE_SIZE / 2;
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break;
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break;
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case HT_RAIL:
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case HT_RAIL:
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/* Draw one highlighted tile in any direction */
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/* Draw one highlighted tile in any direction */
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_thd.new_drawstyle = GetAutorailHT(pt.x, pt.y);
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new_drawstyle = GetAutorailHT(pt.x, pt.y);
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break;
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break;
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case HT_LINE:
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case HT_LINE:
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switch (_thd.place_mode & HT_DIR_MASK) {
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switch (_thd.place_mode & HT_DIR_MASK) {
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case HT_DIR_X: _thd.new_drawstyle = HT_LINE | HT_DIR_X; break;
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case HT_DIR_X: new_drawstyle = HT_LINE | HT_DIR_X; break;
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case HT_DIR_Y: _thd.new_drawstyle = HT_LINE | HT_DIR_Y; break;
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case HT_DIR_Y: new_drawstyle = HT_LINE | HT_DIR_Y; break;
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case HT_DIR_HU:
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case HT_DIR_HU:
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case HT_DIR_HL:
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case HT_DIR_HL:
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_thd.new_drawstyle = (pt.x & TILE_UNIT_MASK) + (pt.y & TILE_UNIT_MASK) <= TILE_SIZE ? HT_LINE | HT_DIR_HU : HT_LINE | HT_DIR_HL;
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new_drawstyle = (pt.x & TILE_UNIT_MASK) + (pt.y & TILE_UNIT_MASK) <= TILE_SIZE ? HT_LINE | HT_DIR_HU : HT_LINE | HT_DIR_HL;
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break;
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break;
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case HT_DIR_VL:
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case HT_DIR_VL:
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case HT_DIR_VR:
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case HT_DIR_VR:
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_thd.new_drawstyle = (pt.x & TILE_UNIT_MASK) > (pt.y & TILE_UNIT_MASK) ? HT_LINE | HT_DIR_VL : HT_LINE | HT_DIR_VR;
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new_drawstyle = (pt.x & TILE_UNIT_MASK) > (pt.y & TILE_UNIT_MASK) ? HT_LINE | HT_DIR_VL : HT_LINE | HT_DIR_VR;
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break;
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break;
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default: NOT_REACHED();
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default: NOT_REACHED();
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@ -2113,24 +2113,24 @@ void UpdateTileSelection()
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}
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}
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/* redraw selection */
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/* redraw selection */
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if (_thd.drawstyle != _thd.new_drawstyle ||
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if (_thd.drawstyle != new_drawstyle ||
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_thd.pos.x != _thd.new_pos.x || _thd.pos.y != _thd.new_pos.y ||
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_thd.pos.x != _thd.new_pos.x || _thd.pos.y != _thd.new_pos.y ||
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_thd.size.x != _thd.new_size.x || _thd.size.y != _thd.new_size.y ||
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_thd.size.x != _thd.new_size.x || _thd.size.y != _thd.new_size.y ||
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_thd.outersize.x != _thd.new_outersize.x ||
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_thd.outersize.x != _thd.new_outersize.x ||
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_thd.outersize.y != _thd.new_outersize.y ||
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_thd.outersize.y != _thd.new_outersize.y ||
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_thd.diagonal != _thd.new_diagonal) {
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_thd.diagonal != new_diagonal) {
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/* clear the old selection? */
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/* clear the old selection? */
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if (_thd.drawstyle) SetSelectionTilesDirty();
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if (_thd.drawstyle) SetSelectionTilesDirty();
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_thd.drawstyle = _thd.new_drawstyle;
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_thd.drawstyle = new_drawstyle;
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_thd.pos = _thd.new_pos;
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_thd.pos = _thd.new_pos;
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_thd.size = _thd.new_size;
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_thd.size = _thd.new_size;
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_thd.outersize = _thd.new_outersize;
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_thd.outersize = _thd.new_outersize;
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_thd.diagonal = _thd.new_diagonal;
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_thd.diagonal = new_diagonal;
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_thd.dirty = 0xff;
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_thd.dirty = 0xff;
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/* draw the new selection? */
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/* draw the new selection? */
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if (_thd.new_drawstyle) SetSelectionTilesDirty();
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if (new_drawstyle != HT_NONE) SetSelectionTilesDirty();
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}
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}
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}
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}
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