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(svn r2033) - Fix: Fix some more desync by saving the town growth frequency iterator _cur_town_iter. Needed to bump a svg revision for that thanks to the braindead SlGlob thing, or at least I don't know how to do it without bumping it.
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@@ -8,7 +8,7 @@
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#include "saveload.h"
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enum {
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SAVEGAME_MAJOR_VERSION = 10,
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SAVEGAME_MAJOR_VERSION = 11,
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SAVEGAME_MINOR_VERSION = 0,
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SAVEGAME_LOADABLE_VERSION = (SAVEGAME_MAJOR_VERSION << 8) + SAVEGAME_MINOR_VERSION
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