1
0
Fork 0

(svn r18823) -Codechange: Some uints for unsigned ints. (skidd13)

release/1.0
frosch 2010-01-16 14:02:22 +00:00
parent c7dafb9a26
commit 085e9251c5
2 changed files with 37 additions and 43 deletions

View File

@ -17,10 +17,9 @@
/** Flexible array with size limit. Implemented as fixed size /** Flexible array with size limit. Implemented as fixed size
* array of fixed size arrays */ * array of fixed size arrays */
template <class T, int B = 1024, int N = B> template <class T, uint B = 1024, uint N = B>
class SmallArray { class SmallArray {
public: public:
typedef T Titem; ///< Titem is now visible from outside
typedef FixedSizeArray<T, B> SubArray; ///< inner array typedef FixedSizeArray<T, B> SubArray; ///< inner array
typedef FixedSizeArray<SubArray, N> SuperArray; ///< outer array typedef FixedSizeArray<SubArray, N> SuperArray; ///< outer array
@ -28,30 +27,28 @@ protected:
SuperArray data; ///< array of arrays of items SuperArray data; ///< array of arrays of items
public: public:
static const int Tblock_size = B; ///< block size is now visible from outside static const uint Tcapacity = B * N; ///< total max number of items
static const int Tnum_blocks = N; ///< number of blocks is now visible from outside
static const int Tcapacity = B * N; ///< total max number of items
/** implicit constructor */ /** implicit constructor */
FORCEINLINE SmallArray() { } FORCEINLINE SmallArray() { }
/** Clear (destroy) all items */ /** Clear (destroy) all items */
FORCEINLINE void Clear() {data.Clear();} FORCEINLINE void Clear() {data.Clear();}
/** Return actual number of items */ /** Return actual number of items */
FORCEINLINE int Length() const FORCEINLINE uint Length() const
{ {
int super_size = data.Length(); uint super_size = data.Length();
if (super_size == 0) return 0; if (super_size == 0) return 0;
int sub_size = data[super_size - 1].Length(); uint sub_size = data[super_size - 1].Length();
return (super_size - 1) * Tblock_size + sub_size; return (super_size - 1) * B + sub_size;
} }
/** return true if array is empty */ /** return true if array is empty */
FORCEINLINE bool IsEmpty() { return data.IsEmpty(); } FORCEINLINE bool IsEmpty() { return data.IsEmpty(); }
/** return true if array is full */ /** return true if array is full */
FORCEINLINE bool IsFull() { return data.IsFull() && data[Tnum_blocks - 1].IsFull(); } FORCEINLINE bool IsFull() { return data.IsFull() && data[N - 1].IsFull(); }
/** return first sub-array with free space for new item */ /** return first sub-array with free space for new item */
FORCEINLINE SubArray& FirstFreeSubArray() FORCEINLINE SubArray& FirstFreeSubArray()
{ {
int super_size = data.Length(); uint super_size = data.Length();
if (super_size > 0) { if (super_size > 0) {
SubArray& s = data[super_size - 1]; SubArray& s = data[super_size - 1];
if (!s.IsFull()) return s; if (!s.IsFull()) return s;
@ -63,28 +60,28 @@ public:
/** allocate and construct new item */ /** allocate and construct new item */
FORCEINLINE T& AppendC() { return FirstFreeSubArray().AppendC(); } FORCEINLINE T& AppendC() { return FirstFreeSubArray().AppendC(); }
/** indexed access (non-const) */ /** indexed access (non-const) */
FORCEINLINE Titem& operator [] (int index) FORCEINLINE T& operator [] (uint index)
{ {
SubArray& s = data[index / Tblock_size]; const SubArray& s = data[index / B];
Titem& item = s[index % Tblock_size]; T& item = s[index % B];
return item; return item;
} }
/** indexed access (const) */ /** indexed access (const) */
FORCEINLINE const Titem& operator [] (int index) const FORCEINLINE const T& operator [] (uint index) const
{ {
const SubArray& s = data[index / Tblock_size]; const SubArray& s = data[index / B];
const Titem& item = s[index % Tblock_size]; const T& item = s[index % B];
return item; return item;
} }
template <typename D> void Dump(D &dmp) const template <typename D> void Dump(D &dmp) const
{ {
dmp.WriteLine("capacity = %d", Tcapacity); dmp.WriteLine("capacity = %d", Tcapacity);
int num_items = Length(); uint num_items = Length();
dmp.WriteLine("num_items = %d", num_items); dmp.WriteLine("num_items = %d", num_items);
CStrA name; CStrA name;
for (int i = 0; i < num_items; i++) { for (uint i = 0; i < num_items; i++) {
const Titem& item = (*this)[i]; const T& item = (*this)[i];
name.Format("item[%d]", i); name.Format("item[%d]", i);
dmp.WriteStructT(name.Data(), &item); dmp.WriteStructT(name.Data(), &item);
} }

View File

@ -18,7 +18,7 @@
* Upon construction it preallocates fixed size block of memory * Upon construction it preallocates fixed size block of memory
* for all items, but doesn't construct them. Item's construction * for all items, but doesn't construct them. Item's construction
* is delayed. */ * is delayed. */
template <class T, int C> template <class T, uint C>
struct FixedSizeArray { struct FixedSizeArray {
/** the only member of fixed size array is pointer to the block /** the only member of fixed size array is pointer to the block
* of C array of items. Header can be found on the offset -sizeof(ArrayHeader). */ * of C array of items. Header can be found on the offset -sizeof(ArrayHeader). */
@ -27,22 +27,19 @@ struct FixedSizeArray {
/** header for fixed size array */ /** header for fixed size array */
struct ArrayHeader struct ArrayHeader
{ {
int items; ///< number of items in the array uint items; ///< number of items in the array
int reference_count; ///< block reference counter (used by copy constructor and by destructor) uint reference_count; ///< block reference counter (used by copy constructor and by destructor)
}; };
/* make types and constants visible from outside */ /* make constants visible from outside */
typedef T Titem; // type of array item static const uint Tsize = sizeof(T); // size of item
static const uint HeaderSize = sizeof(ArrayHeader); // size of header
static const int Tcapacity = C; // the array capacity (maximum size)
static const int Tsize = sizeof(T); // size of item
static const int HeaderSize = sizeof(ArrayHeader); // size of header
/** Default constructor. Preallocate space for items and header, then initialize header. */ /** Default constructor. Preallocate space for items and header, then initialize header. */
FixedSizeArray() FixedSizeArray()
{ {
/* allocate block for header + items (don't construct items) */ /* allocate block for header + items (don't construct items) */
data = (Titem*)((MallocT<int8>(HeaderSize + Tcapacity * Tsize)) + HeaderSize); data = (T*)((MallocT<byte>(HeaderSize + C * Tsize)) + HeaderSize);
SizeRef() = 0; // initial number of items SizeRef() = 0; // initial number of items
RefCnt() = 1; // initial reference counter RefCnt() = 1; // initial reference counter
} }
@ -63,7 +60,7 @@ struct FixedSizeArray {
Clear(); Clear();
/* free the memory block occupied by items */ /* free the memory block occupied by items */
free(((int8*)data) - HeaderSize); free(((byte*)data) - HeaderSize);
data = NULL; data = NULL;
} }
@ -71,7 +68,7 @@ struct FixedSizeArray {
FORCEINLINE void Clear() FORCEINLINE void Clear()
{ {
/* walk through all allocated items backward and destroy them */ /* walk through all allocated items backward and destroy them */
for (Titem *pItem = &data[Length() - 1]; pItem >= data; pItem--) { for (T *pItem = &data[Length() - 1]; pItem >= data; pItem--) {
pItem->~T(); pItem->~T();
} }
/* number of items become zero */ /* number of items become zero */
@ -80,30 +77,30 @@ struct FixedSizeArray {
protected: protected:
/** return reference to the array header (non-const) */ /** return reference to the array header (non-const) */
FORCEINLINE ArrayHeader& Hdr() { return *(ArrayHeader*)(((int8*)data) - HeaderSize); } FORCEINLINE ArrayHeader& Hdr() { return *(ArrayHeader*)(((byte*)data) - HeaderSize); }
/** return reference to the array header (const) */ /** return reference to the array header (const) */
FORCEINLINE const ArrayHeader& Hdr() const { return *(ArrayHeader*)(((int8*)data) - HeaderSize); } FORCEINLINE const ArrayHeader& Hdr() const { return *(ArrayHeader*)(((byte*)data) - HeaderSize); }
/** return reference to the block reference counter */ /** return reference to the block reference counter */
FORCEINLINE int& RefCnt() { return Hdr().reference_count; } FORCEINLINE uint& RefCnt() { return Hdr().reference_count; }
/** return reference to number of used items */ /** return reference to number of used items */
FORCEINLINE int& SizeRef() { return Hdr().items; } FORCEINLINE uint& SizeRef() { return Hdr().items; }
public: public:
/** return number of used items */ /** return number of used items */
FORCEINLINE int Length() const { return Hdr().items; } FORCEINLINE uint Length() const { return Hdr().items; }
/** return true if array is full */ /** return true if array is full */
FORCEINLINE bool IsFull() const { return Length() >= Tcapacity; }; FORCEINLINE bool IsFull() const { return Length() >= C; };
/** return true if array is empty */ /** return true if array is empty */
FORCEINLINE bool IsEmpty() const { return Length() <= 0; }; FORCEINLINE bool IsEmpty() const { return Length() <= 0; };
/** index validation */ /** index validation */
FORCEINLINE void CheckIdx(int index) const { assert(index >= 0); assert(index < Length()); } FORCEINLINE void CheckIdx(uint index) const { assert(index < Length()); }
/** add (allocate), but don't construct item */ /** add (allocate), but don't construct item */
FORCEINLINE Titem& Append() { assert(!IsFull()); return data[SizeRef()++]; } FORCEINLINE T& Append() { assert(!IsFull()); return data[SizeRef()++]; }
/** add and construct item using default constructor */ /** add and construct item using default constructor */
FORCEINLINE Titem& AppendC() { Titem& item = Append(); new(&item)Titem; return item; } FORCEINLINE T& AppendC() { T& item = Append(); new(&item)T; return item; }
/** return item by index (non-const version) */ /** return item by index (non-const version) */
FORCEINLINE Titem& operator [] (int index) { CheckIdx(index); return data[index]; } FORCEINLINE T& operator [] (uint index) { CheckIdx(index); return data[index]; }
/** return item by index (const version) */ /** return item by index (const version) */
FORCEINLINE const Titem& operator [] (int index) const { CheckIdx(index); return data[index]; } FORCEINLINE const T& operator [] (uint index) const { CheckIdx(index); return data[index]; }
}; };
#endif /* FIXEDSIZEARRAY_HPP */ #endif /* FIXEDSIZEARRAY_HPP */