From 07cb2fd9a8a5a37e882c2f643d55a6252b534265 Mon Sep 17 00:00:00 2001 From: rubidium Date: Wed, 2 Nov 2011 22:09:07 +0000 Subject: [PATCH] (svn r23082) -Fix: account for snow line table when determining the snow line for building houses --- src/town_cmd.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index c76ca9ffff..550f85dcf0 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -2104,7 +2104,7 @@ static bool BuildTownHouse(Town *t, TileIndex tile) /* Above snow? */ int land = _settings_game.game_creation.landscape; - if (land == LT_ARCTIC && z >= _settings_game.game_creation.snow_line) land = -1; + if (land == LT_ARCTIC && z >= HighestSnowLine()) land = -1; uint bitmask = (1 << rad) + (1 << (land + 12));