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https://github.com/OpenTTD/OpenTTD.git
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@@ -58,7 +58,7 @@ public:
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if (IsSavegameVersionBefore(SLV_191)) {
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/* We used to save the full matrix ... */
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for (NodeID to = 0; to < max_size; ++to) {
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SlObject(&_linkgraph->nodes[_linkgraph_from].edges[to], this->GetLoadDescription());
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SlObject(&edges[to], this->GetLoadDescription());
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}
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} else {
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size_t used_size = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? max_size : SlGetStructListLength(UINT16_MAX);
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