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Fix #10619: Crash loading linkgraph for older savegames. (#10620)

pull/10621/head
PeterN 2023-04-09 19:28:55 +01:00 committed by GitHub
parent c6ff7dad68
commit 078e27bd84
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 1 additions and 1 deletions

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@ -58,7 +58,7 @@ public:
if (IsSavegameVersionBefore(SLV_191)) { if (IsSavegameVersionBefore(SLV_191)) {
/* We used to save the full matrix ... */ /* We used to save the full matrix ... */
for (NodeID to = 0; to < max_size; ++to) { for (NodeID to = 0; to < max_size; ++to) {
SlObject(&_linkgraph->nodes[_linkgraph_from].edges[to], this->GetLoadDescription()); SlObject(&edges[to], this->GetLoadDescription());
} }
} else { } else {
size_t used_size = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? max_size : SlGetStructListLength(UINT16_MAX); size_t used_size = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? max_size : SlGetStructListLength(UINT16_MAX);