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(svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game
-Fix: fixed some compiler warnings -Added PF_NETWORK_ONLY flag to settings. Such a setting can only be modified in a network game.
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4
misc.c
4
misc.c
@@ -702,8 +702,8 @@ void IncreaseDate()
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NetworkServerYearlyLoop();
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#endif /* ENABLE_NETWORK */
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/* check if we reached 2090, that's the maximum year. */
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if (_cur_year == 131) { // end of game on 31 dec 2050
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/* check if we reached end of the game (31 dec 2050) */
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if (_cur_year == _patches.ending_date - MAX_YEAR_BEGIN_REAL) {
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ShowEndGameChart();
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/* check if we reached 2090 (MAX_YEAR_END_REAL), that's the maximum year. */
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} else if (_cur_year == (MAX_YEAR_END + 1)) {
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