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(svn r22572) -Fix: MSVC performance warning (assigning int to bool).

This commit is contained in:
michi_cc
2011-06-12 23:42:42 +00:00
parent 8ddb3941f7
commit 050a212195

@@ -900,7 +900,7 @@ static void DoDrawVehicle(const Vehicle *v)
if (v->vehstatus & VS_DEFPAL) pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v); if (v->vehstatus & VS_DEFPAL) pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
/* Check whether the vehicle shall be transparent due to the game state */ /* Check whether the vehicle shall be transparent due to the game state */
bool shadowed = (v->vehstatus & VS_SHADOW); bool shadowed = (v->vehstatus & VS_SHADOW) != 0;
if (v->type == VEH_EFFECT) { if (v->type == VEH_EFFECT) {
/* Check whether the vehicle shall be transparent/invisible due to GUI settings. /* Check whether the vehicle shall be transparent/invisible due to GUI settings.