From 03672ed8eb0bafd749d4cb9e0eb6551b9231984e Mon Sep 17 00:00:00 2001 From: Jonathan G Rennison Date: Fri, 18 Jul 2025 12:02:46 +0100 Subject: [PATCH] Fix: EngineImageType mismatch between sizing and drawing in preview window (#14455) --- src/engine_gui.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/engine_gui.cpp b/src/engine_gui.cpp index e219a45ff2..5b624ef303 100644 --- a/src/engine_gui.cpp +++ b/src/engine_gui.cpp @@ -84,7 +84,7 @@ struct EnginePreviewWindow : Window { /* Get size of engine sprite, on loan from depot_gui.cpp */ EngineID engine = static_cast(this->window_number); - EngineImageType image_type = EIT_PURCHASE; + EngineImageType image_type = EIT_PREVIEW; uint x, y; int x_offs, y_offs;