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(svn r16598) [0.7] -Backport from trunk:

- Fix: Mouse would under some circumstances not be undrawn when drawing the first chat line causing two mouse pointers to be visible [FS#2969] (r16594)
- Fix: Do not crash when tars/NewGRFs are removed, just tell the file could not be opened/found [FS#2967] (r16590)
- Fix: Set default stack size to 1MB to prevent _chstk crash (MSVC) [FS#2978] (r16589, r16588)
- Fix: [Network] Always send the starting date from the game you are currently playing instead the starting date from the config file (r16573)
release/0.7
rubidium 2009-06-18 22:16:52 +00:00
parent 2d454f37f0
commit 024aa14f94
9 changed files with 57 additions and 25 deletions

View File

@ -103,6 +103,8 @@
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
OptimizeReferences="2"
OptimizeForWindows98="1"
TargetMachine="1"
@ -201,6 +203,8 @@
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
TargetMachine="1"
/>
<Tool
@ -312,6 +316,8 @@
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
OptimizeReferences="2"
OptimizeForWindows98="1"
TargetMachine="17"
@ -413,6 +419,8 @@
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
TargetMachine="17"
/>
<Tool

View File

@ -103,6 +103,8 @@
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
OptimizeReferences="2"
OptimizeForWindows98="1"
TargetMachine="1"
@ -201,6 +203,8 @@
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
TargetMachine="1"
/>
<Tool
@ -312,6 +316,8 @@
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
OptimizeReferences="2"
OptimizeForWindows98="1"
TargetMachine="17"
@ -413,6 +419,8 @@
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
TargetMachine="17"
/>
<Tool

View File

@ -104,6 +104,8 @@
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
OptimizeReferences="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
@ -200,6 +202,8 @@
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
@ -310,6 +314,8 @@
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
OptimizeReferences="2"
TargetMachine="17"
/>
@ -410,6 +416,8 @@
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
TargetMachine="17"
/>
<Tool

View File

@ -104,6 +104,8 @@
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
OptimizeReferences="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
@ -200,6 +202,8 @@
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
@ -310,6 +314,8 @@
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
OptimizeReferences="2"
TargetMachine="17"
/>
@ -410,6 +416,8 @@
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
SubSystem="2"
StackReserveSize="1048576"
StackCommitSize="1048576"
TargetMachine="17"
/>
<Tool

View File

@ -337,7 +337,7 @@ FILE *FioFOpenFileSp(const char *filename, const char *mode, Searchpath sp, Subd
FILE *FioFOpenFileTar(TarFileListEntry *entry, size_t *filesize)
{
FILE *f = fopen(entry->tar_filename, "rb");
assert(f != NULL);
if (f == NULL) return f;
fseek(f, entry->position, SEEK_SET);
if (filesize != NULL) *filesize = entry->size;

View File

@ -772,7 +772,6 @@ static void NetworkInitGameInfo()
/* The server is a client too */
_network_game_info.clients_on = _network_dedicated ? 0 : 1;
_network_game_info.start_date = ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1);
NetworkClientInfo *ci = new NetworkClientInfo(CLIENT_ID_SERVER);
ci->client_playas = _network_dedicated ? COMPANY_SPECTATOR : _local_company;

View File

@ -124,28 +124,26 @@ void NetworkInitChatMessage()
/** Hide the chatbox */
void NetworkUndrawChatMessage()
{
/* Sometimes we also need to hide the cursor
* This is because both textmessage and the cursor take a shot of the
* screen before drawing.
* Now the textmessage takes his shot and paints his data before the cursor
* does, so in the shot of the cursor is the screen-data of the textmessage
* included when the cursor hangs somewhere over the textmessage. To
* avoid wrong repaints, we undraw the cursor in that case, and everything
* looks nicely ;)
* (and now hope this story above makes sense to you ;))
*/
if (_cursor.visible &&
_cursor.draw_pos.x + _cursor.draw_size.x >= _chatmsg_box.x &&
_cursor.draw_pos.x <= _chatmsg_box.x + _chatmsg_box.width &&
_cursor.draw_pos.y + _cursor.draw_size.y >= _screen.height - _chatmsg_box.y - _chatmsg_box.height &&
_cursor.draw_pos.y <= _screen.height - _chatmsg_box.y) {
UndrawMouseCursor();
}
if (_chatmessage_visible) {
Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
/* Sometimes we also need to hide the cursor
* This is because both textmessage and the cursor take a shot of the
* screen before drawing.
* Now the textmessage takes his shot and paints his data before the cursor
* does, so in the shot of the cursor is the screen-data of the textmessage
* included when the cursor hangs somewhere over the textmessage. To
* avoid wrong repaints, we undraw the cursor in that case, and everything
* looks nicely ;)
* (and now hope this story above makes sense to you ;))
*/
if (_cursor.visible) {
if (_cursor.draw_pos.x + _cursor.draw_size.x >= _chatmsg_box.x &&
_cursor.draw_pos.x <= _chatmsg_box.x + _chatmsg_box.width &&
_cursor.draw_pos.y + _cursor.draw_size.y >= _screen.height - _chatmsg_box.y - _chatmsg_box.height &&
_cursor.draw_pos.y <= _screen.height - _chatmsg_box.y) {
UndrawMouseCursor();
}
}
int x = _chatmsg_box.x;
int y = _screen.height - _chatmsg_box.y - _chatmsg_box.height;
int width = _chatmsg_box.width;

View File

@ -78,7 +78,7 @@ DEF_UDP_RECEIVE_COMMAND(Server, PACKET_UDP_CLIENT_FIND_SERVER)
/* Update some game_info */
ngi.clients_on = _network_game_info.clients_on;
ngi.start_date = _network_game_info.start_date;
ngi.start_date = ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1);
ngi.server_lang = _settings_client.network.server_lang;
ngi.use_password = !StrEmpty(_settings_client.network.server_password);

View File

@ -6254,8 +6254,11 @@ void LoadNewGRF(uint load_index, uint file_index)
if (c->status == GCS_DISABLED || c->status == GCS_NOT_FOUND) continue;
if (stage > GLS_INIT && HasBit(c->flags, GCF_INIT_ONLY)) continue;
/* @todo usererror() */
if (!FioCheckFileExists(c->filename)) usererror("NewGRF file is missing '%s'", c->filename);
if (!FioCheckFileExists(c->filename)) {
DEBUG(grf, 0, "NewGRF file is missing '%s'; disabling", c->filename);
c->status = GCS_NOT_FOUND;
continue;
}
if (stage == GLS_LABELSCAN) InitNewGRFFile(c, _cur_spriteid);
LoadNewGRFFile(c, slot++, stage);