mirror of https://github.com/OpenTTD/OpenTTD
Codefix: Use NUM_INDUSTRYTILES where it's intended
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ae3df83e82
commit
00a398deac
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@ -136,7 +136,7 @@ const IndustrySpec *GetIndustrySpec(IndustryType thistype)
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*/
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const IndustryTileSpec *GetIndustryTileSpec(IndustryGfx gfx)
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{
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assert(gfx < INVALID_INDUSTRYTILE);
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assert(gfx < NUM_INDUSTRYTILES);
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return &_industry_tile_specs[gfx];
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}
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@ -194,7 +194,7 @@ inline IndustryGfx GetTranslatedIndustryTileID(IndustryGfx gfx)
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* will never be assigned as a tile index and is only required in order to do some
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* tests while building the industry (as in WATER REQUIRED */
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if (gfx != 0xFF) {
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assert(gfx < INVALID_INDUSTRYTILE);
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assert(gfx < NUM_INDUSTRYTILES);
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const IndustryTileSpec *it = &_industry_tile_specs[gfx];
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return it->grf_prop.override == INVALID_INDUSTRYTILE ? gfx : it->grf_prop.override;
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} else {
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